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    [Veera] Wanted to share an rpg that pushes taking risks

    So I'm never really sure what the right mix of shameless advertising, information and humble request is, so here goes. Veera RPG has been a side project for some time now, and now that the core seems pretty decent, I wanted to be to share. Hopefully you guys find some of it interesting, or get...
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    I would love critique of my Heroic/Arcanepunk RPG!

    Thanks! The thing is I'm not really sure how to categorize this right now. My tentative setting is one where elements of magic and science coexist and that is apparently termed arcanepunk, so I went with that. My problem is I'm going for a feeling, not a setting. Kind of a...
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    Support Munchkins/Powerplayers?

    I think it's best to look at it in terms of what a player wants out of the game. Some players like mechanics and figuring out the best or unique combinations from a ruleset. It's fun. It's what they do with it. And wether their behavior is in line with the group expectations that matters. The...
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    Trapdoor Tech's Official Pathfinder Mobile Application

    True, but as a dev, that only gets to be a major issue if you are making a game or something intensive. An RPG reference should use standard components and be fine right.
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    I would love critique of my Heroic/Arcanepunk RPG!

    Not sure if this is the right subforum, but here goes. Veera is an RPG I'm making that aims for characters that take risks and grow, tactical gameplay and encouraging cinematic gameplay. Most of the core is hammered out so I wanted some feedback. It's less than 20 pages, with plenty of...
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    Pathfinder 1E Looking for ideas - the "Mad Architect"

    I did an interesting dungeon once that dealt with non-euclidean geometry and stuff. Basically incorporated the never ending staircase, relative gravity and rooms on ceilings. Doing combat on a sphere or cylinder is also really interesting.
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    Trapdoor Tech's Official Pathfinder Mobile Application

    I would -KILL- for an android version of this as well. I don't really see why its so common to release things for just iphone these days.
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    D&D 5E Light Cleric Build Advice

    I would agree that a having 14-15 Wis should be fine at first. Secondary skills will really help you down the line. Bounded accuracy means that there is a bit less of a requirement to go all in on your primary stat. Decide if you want to be on the front lines or hitting with cantrips from range...
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