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  1. Voi_D_ragon

    D&D 5E Ship rules crafted with love for your scrutiny

    Yep, that's pretty much what I'd expect if sending 3 ships from the 1800s against ships from the 1200-1400s (which is more or less the technology level D&D ships are as printed). Sounds like a blast though, you could make each frigate a different boss fight by giving them differently flavored...
  2. Voi_D_ragon

    D&D 5E Ship rules crafted with love for your scrutiny

    Fair enough, I hadn't really thought of touching that part because it's mechanically unchanged from the last iteration and I've been concentrating on actual gameplay changes, but bad readability certainly is an issue. I'll write up a fix. Edit: something like this? "To determine how many...
  3. Voi_D_ragon

    D&D 5E Ship rules crafted with love for your scrutiny

    I'll start out by saying I really dislike how 5e has treated naval gameplay thus far. Most of the time, player characters will use a ship basically as a "fast travel" (in the video game sense) option and barely interact with it at all. Not to mention combat, which boils down to being normal D&D...
  4. Voi_D_ragon

    D&D 5E Putting the Heat shootout scene in my Sharn Campaign

    UNO, Kirk, Elhaz, Kora Tana, Berry, don't read this. My players have been chasing the Blades and House Tarkanan around Sharn trying to figure out what they're up to. What they're up to is a heist: they're going to break into House Kundarak's central facility in Sharn and take some documents...
  5. Voi_D_ragon

    D&D (2024) Do you think the Ranger will be put in line with the new Smite formula?

    We've all seen the treatment the Paladin's Smite spells got (and you can give your opinions on that if you wish), so I started wondering if the Ranger was going to receive similar treatment, particularly in 2 areas: Ensnaring Strike and the Horizon Walker's Planar Warrior feature. I think the...
  6. Voi_D_ragon

    D&D 5E I'm doing some research on modules for my newbie DM

    I'm looking for some fun/easy-ish modules for a player of mine who's starting to DM. Since I'm going to be a player, please at least spoiler your spoilers. I was looking around at vague outlines of published campaigns and saw that Dragon of Icespire Peak is considered pretty good. Just from...
  7. Voi_D_ragon

    D&D 5E 5E Survivor - Subclasses (Part XI: Rangers)

    Beast Master 6 Fey Wanderer 12 Gloom Stalker 21 I never really got his subclass Horizon Walker 19 Ciri from the Witcher, anyone? Hunter 19
  8. Voi_D_ragon

    D&D 5E 5E Survivor - Subclasses (Part X: Sorcerers)

    Divine Soul 22 Draconic Bloodline 11 Giant Soul Sorcerer 0 Sea Sorcery 18 Shadow Magic 23 Stone Sorcery 13 Storm Sorcery 22
  9. Voi_D_ragon

    D&D 5E 5E Survivor - Subclasses (Part X: Sorcerers)

    Divine Soul 22 Draconic Bloodline 11 Giant Soul Sorcerer 8 Lunar Magic 5 Sea Sorcery 20 Shadow Magic 22 Stone Sorcery 16 Storm Sorcery 19
  10. Voi_D_ragon

    D&D 5E 5E Survivor - Subclasses (Part X: Sorcerers)

    Divine Soul 25 Draconic Bloodline 16 Giant Soul Sorcerer 13 Lunar Magic 11 Phoenix Sorcery 14 Sea Sorcery 22 Shadow Magic 21 Stone Sorcery 22 Storm Sorcery 19 Wild Magic 5
  11. Voi_D_ragon

    D&D 5E 5E Survivor - Subclasses (Part X: Sorcerers)

    Aberrant Mind 8 Clockwork Soul 11 - the raw, unleashed, chaotic power of magic is... utterly predictable? Divine Soul 21 Draconic Bloodline 23 Favored Soul 14 Giant Soul Sorcerer 15 Lunar Magic 16 - moon pretty Phoenix Sorcery 20 Pyromancer 14 Sea Sorcery 21 Shadow Magic 23 Stone Sorcery 18...
  12. Voi_D_ragon

    D&D 5E I figured out why all 5e ship rules suck

    Rounds are 1 minute. It should be mentined in there. Cannons will have a range that's probably measured in squares as well ft (and will be way high, unlike current 5e siege weapons). Having strong wind hit the side of your ship brings a not remote chance of capsizing the ship, you're going to...
  13. Voi_D_ragon

    D&D 5E I figured out why all 5e ship rules suck

    Well, this got posted before I even got through the first answer, so it'll be awhile before it's finished. Didn't know TAB posted -.- Ok all caught up, post is good to go. Alright, so I wanted to get to some of these yesterday but i couldn't remember my password from my phone and it was too...
  14. Voi_D_ragon

    D&D 5E I figured out why all 5e ship rules suck

    It's hard enough to make a passable naval combat system. It's basically impossible to make a passable naval combat system that is still recognizably D&D and is also close enough and simple enough to pick up that WotC would print it, seeing their "we want d&d to be accessible to new players and...
  15. Voi_D_ragon

    D&D 5E How much an 11th level party can take in a day?

    I'll adress the final encounter since it's what seems to be the hottest topic here and I'm on my phone: 1) The reason they get similar enemies to the first encounter, story wise, is that the kill squad that was sent to whack them originally failed, so the same organization sends another...
  16. Voi_D_ragon

    D&D 5E How much an 11th level party can take in a day?

    Good, points based on false assumptions caused by a lack of explanation on my part. I'm probably going to run these encounters over at least two, maybe 3 or 4 sessions, so I'm not overly worried about burnout or time. Second, the players are playing as outlaws here, and all the humanoid...
  17. Voi_D_ragon

    D&D 5E How much an 11th level party can take in a day?

    I'm preparing a oneshot for a group of 5 fairly experienced players at level 11. I was just wondering what other DMs would think of the day they're about to head into (ideally). All players have 2 rare magic items at their disposal, plus the Aberrant Dragonmark feat, which I've souped up for...
  18. Voi_D_ragon

    D&D 5E Official material to help character motivation/party cohesion

    I'm not sure that without mechanical support any DM proposal will fall flat, but I definitely think that giving unthought-of angles and depth to character creation is great inspiration for newer players, who might not even have the notion that having a reason to be together with their group will...
  19. Voi_D_ragon

    D&D 5E Official material to help character motivation/party cohesion

    Most modules have a "how did your PC end up here" table or section, usually based on the PHB backgrounds, but it ain't much.
  20. Voi_D_ragon

    D&D 5E Official material to help character motivation/party cohesion

    I was planning the beninning of the next campaign I'm going to run the other day and started asking myself how I was going to believably bring the characters together at the start and how to make a hook that was easily tied to a fixed feature of their backgrounds (for this Eberron campaign, I'm...
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