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    Treasures of Limnos, Wednesdays 6-8:30 PST on Discord

    Hey all, just finished our second session of this adventure, a hex-crawl through a mysterious island populated by relics of a destroyed civilization of sea-raiders. The system is a hack of Dungeon World, Bluehack, and Old School Essentials. It's dead simple to learn, with a custom character...
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    D&D 5E 100 Wilderness Events

    13. You stop for the evening in the midst of a pine forest that covers a steep mountain valley. As you set up camp, you catch the scent of burning on the breeze. Climbing a nearby tree, you see that a sudden blaze is working its way up the valley towards you, sending burning embers toward the...
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    D&D 5E What do you want in a published adventure? / Adventure design best practices?

    If I disengage when a DM starts reading it's generally because they're adopting a mono-tone voice involving little or no emphasis. I think being able to read a descriptive passage in such a way that it doesn't sound as though you are reading a passage is important, and is something I'm careful...
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    D&D 5E Survivor Core Classes- Fighter Wins!

    AHhh, excellent, the best class did win.
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Fighter 2 Paladin 2 Rogue 3 Goodness gracious, if the rogue gets it, the edgelords will have won!
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Fighter 8 Paladin 7 Rogue 8 Warlock 3 Wizard 6 Between #251 and #252 the Wizard's score seems to have been bumped down 4 points, rather than 2. Fixed.
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Bard 7 Fighter 12 Paladin 4 Rogue 10 Warlock 11 Wizard 6 If I had to have just one class, it would be the fighter.
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    D&D 5E Survivor Core Classes- Fighter Wins!

    He didn't have any allies next to the target! Bard 13 Cleric 7 Druid 7 Fighter 21 Paladin 11 Rogue 20 Warlock 16 Wizard 19
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Bard 19 Cleric 7 The different archetypes are too fun to throw away. Druid 9 Fighter 20 Paladin 14 Rogue 19 Warlock 17 Blech, endless Eldritch Blast forum power-crafting. Wizard 22
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Bard 19 -It's like they're too good. I don't know. Cleric 11 Druid 13 Fighter 20 Monk 10 Paladin 18 Ranger 7 Rogue 24 Warlock 20 Wizard 20
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Barbarian 11 Bard 23 Cleric 18 Druid 16 Fighter 20 Monk 11 Paladin 17 Ranger 14 Rogue 23​ Warlock 21 Wizard 20 Warlocks are just edgy clerics with weird spell casting! It's a losing battle, but I still like Rangers, especially the BM.
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    D&D 5E Survivor Core Classes- Fighter Wins!

    Barbarian 16 Bard 23 Cleric 20 Druid 19 Fighter 21 Monk 16 Paladin 17 Ranger 17 Rogue 22 Sorcerer 9 Warlock 23 Wizard 18 I've had a better time playing the Ranger class than any other except for bards. I think the class' hate is undeserved. Monks get out though!
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    D&D 5E Sandy Peterson's Cthulhu Mythos for 5E ??

    Bleh, my favourite part of Call of Cthulhu is how, in D&D terms, everyone is kind of 1st level and never goes beyond that. I ran a game of it yesterday for the first time, and I felt such sweet, sweet joy when one of the Investigators died instantly after being impaled by a dagger. Similarly...
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    D&D 5E The Revised Ranger, Revised...

    I really don't like that all companions are four-footed fey spirits in the form of beasts. Being able to have birds or snakes or crabs, or whatever else, as companions is fun and interesting. I don't see the point of reducing all these options down to four-footed beasts. Edit: ah yes, what's...
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    D&D 5E Crawford on Stealth

    It's happened all of one time, but the only way I've been able to create an enjoyable trap is by running it like a combat encounter. I moved the party into Initiative, and made it incredibly clear what steps they needed to take to either escape the trap or disable it. Complex traps, in other...
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    D&D 5E Crawford on Stealth

    I am so tired of how traps interact with passive Perception. It is my least favourite part of the game by far. Players moan and complain if they stumble into a trap, and they are bored if they avoid a trap, and they are bored if they disable a trap. Traps are just kind of lame. Yeah, I know...
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    D&D 5E Encumbrance Variant: compromise between slots and weight

    Thanks for the observation. I changed around some terms on you, so by Tiny item you mean a "Pocket" item. In terms of weight, 20 Pocket-size items being equal to a Stone is pretty close to the PHB standard. A Pocket item tends to weigh from 1/4 to 1 lb. or an average of 5/8s of a lb...
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    D&D 5E Encumbrance Variant: compromise between slots and weight

    Wouldn't that mean that 4 Medium items, for example, would count the same as 5 do currently?
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    D&D 5E Encumbrance Variant: compromise between slots and weight

    Oh interesting, thanks for sharing that! Those requirements are definitely harsher than mine. I do very much like the useful information included for tracking food and water.
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    D&D General Welcome Thread

    Hi everyone, I'm a new DM. I play 5th edition. Rangers are my favourite class. Tolkien is the best. I'm 26.
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