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    [Gameplay] The Lost City

    Back in 2015, our group rolled up some characters and recorded three sessions of the 1982 classic module, "The Lost City." We stopped mid-adventure, but returned to finish three years later in 2018. The first three are all audio, the last three include video. Lost in the desert! The only...
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    [Gameplay] The Assassin's Knot, 1st Edition AD&D Module

    Last September, our group felt a bit nostalgic and decided to go back to our roots. Several of us still had worn copies of the first edition AD&D player's handbook and DM's Guide, and one of our group offered to DM a session. He chose for us the module L2 - "The Assassin's Knot", an adventure...
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    Marvel Superheroes: Game Closed

    Sounds like this was a fun campaign four years ago. I don't know why exactly, but I love seeing characters generated from this nearly completely random system. If you're feeling nostalgic, our group recorded a classic Marvel Superheroes campaign last year. Here was the link to the entire...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Hi folks, Well, we've finally come to the final chapter in our campaign. It was a hell of a lot of fun to play. Here's how it all wraps up. Nick of Time Chapter 9 Part 1 of 3 http://www.youtube.com/watch?v=HM4XfMk-ZY0 In this final chapter of our campaign, the heroes find themselves...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Well, I thought this would be the last session, but it appears we have one more remaining. The heroes continue their infiltration of Sierra Base and many secrets are revealed. Nick of Time Chapter 8 Part 1 This is a recording of game play for TSR's 1982 classic Marvel Superheroes...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Hi all, We're at the penultimate session. Our heroes have traveled through time. They've died in an atomic explosion. And now they are about to infiltrate a heavily guarded top-secret government bunker in a no-holds barred attempt to save the future. Our last session will be this Tuesday -...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Hey folks, Things are beginning to build toward a dramatic finale as we begin the sixth session of the campaign. Our heroes are stuck in 1957, making their way across the American South to get to Roswell, New Mexico on a quest to save the future. Chapter 6 Part 1 of 3...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Nick of Time: Chapter 5 Here's Chapter 5. It's an interesting thought exercise to ask yourself what would you do if you were transported virtually naked into the past. Now we get to see what these heroes did. Chapter 5 Part 1 of 3 http://www.youtube.com/watch?v=umzszJiKwhI In this session...
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    vBulleting asking to sync EN World and Facebook accounts?

    A really bad idea. No way I'm coming out of the gaming closet to my family and friends. :) I hope they reconsider this policy.
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Nick of Time: Chapter 4 Aw, shucks! Here is Chapter 4 to our campaign. I'm really happy with how the last 20 minutes went. I think the players thought this would be the last Chapter ending the campaign.. but there's a twist! Nick of Time Chapter 4 Session 1 of 3...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    I've uploaded the third chapter of our ongoing Roll20 Superheroes session. A big drawn-out battle that is pretty entertaining to see how creative the players are becoming with their powers. They are definitely learning how to work as a team, and mysteries continue to unfold around them. I'm also...
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    Marvel Superheroes RPG Roll20 Live Play: Nick of Time

    Hi folks, Last month some friends and I dusted off an old copy of TSR's pen and paper roleplaying game, "Marvel Superheroes RPG". This was an older game made back in 1982 during the height of the golden years for TSR, when Dungeons and Dragons was reaching new heights of popularity. We rolled...
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    [May] What are you reading?

    First two audiobooks (#2 and #3) were with Patrick Tull. Then the next six or seven were Vance. I agree with you - Vance was excellent.
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    [May] What are you reading?

    I have to say, I started off reading Patrick O'brien and his Jack Aubrey series, but transitioned to the audio book. The fellow who reads the audio books does a terrific job. If you like the super hero genre, George R.R. Martin (of Game of Thrones fame) did a series called 'Wild Cards', which...
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    [MHR] Marvel RPG Discontinued, PDF sales ending next week

    Sorry to hear it didn't find its legs. But old games never really die. Look at this game's great grandfather - TSR's Marvel Superheroes from 1982. There's a website still devoted to it and people play to this day. (www-classicmarvelforever-com) Maybe this system will still be kicking in...
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    Query regarding file uploads

    Thanks Mike - I was wondering that myself!
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    The Sinister Secret of Saltmarsh

    What a fun module this was - I remember playing this back in the day. Nice review!
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    [Dark Heresy] sessions on YouTube

    Thanks for posting this. I've never seen a warhammer game before, and have a couple of long road trips ahead of me. Looking forward to checking it out!
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    My new time travel RPG: TimeWatch!

    Great ideas and writeup - I can't imagine how easy it would be for the players to go off the tracks and find yourself in a completely new adventure. You prepare for a 1920s scene and end up in 2220.. I feel like the prep work must be considerable to account for all the potential player choices.
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