• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. A

    Dive and Flyby Attack

    Ok I'm at home now and found the answer to my main question; the text of Flyby Attack specifies that the move action may include a dive. Still not sure on the dive rate of speed though; double or triple? I'm inclined to think double.
  2. A

    Dive and Flyby Attack

    Terrific, it was a poor example then. Let's assume the gargoyle has a few class levels and took the Improved Flight feat. In any case, it's irrelevant to the issue at hand.
  3. A

    Dive and Flyby Attack

    Thanks for the input, Destil. By way of clarification, dive is an action that flying creatures can take, detailed in the MM. It is essentially a charge action (with the +2 to hit and -2 AC) that inflicts double damage with a claw attack. Flyby attack is a feat that allows a flying creature to...
  4. A

    Dive and Flyby Attack

    First, how far can a creature move when making a dive attack? Dive doesn't specifically say that the creature has to be above an opponent in order to execute a dive, if I recall. Assuming we house rule that it does, how does the downward movement increase (double) stack with the charge movement...
  5. A

    DCs for Falling Star Strike and Freezing the Lifeblood

    Stunning Fist If you're using OA rules, a monk can swap out his stunning fist ability for the stunning attack feat at first level (he can also substitute deflect arrows and improved trip for "martial arts feats" at second and sixth levels, respectively). Because the save DC is based on...
Top