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    First Impressions?

    The pregen fighter is awful. I understand a more complex/manuever-based version is coming soon, but even for a "simple" version that is just a really uninteresting excuse for a "class". I feel like this system has so much freedom for the designers to really just sit down and think about what are...
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    AD&D Community episode is pretty rad!

    Yeah its genius. Just the right mix of in-jokes and old fashioned good sitcom writing. What I like best about it is that it subtly makes two important points about d&d: 1.) D&D might seem nerdy at first, but if you give it a chance it is fun no matter who you are--a cool ladies man, a jock, a...
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    "Railroading" is just a pejorative term for...

    No sandbox has ever given me what I'm looking for first and foremost in an RPG, and that is the sense that I am not simply a person inhabiting another world, but rather that I am the main character (or one of them, at least) of a story. More than anything, I want to feel like the world revoles...
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    Older Editions and "Balance" when compared to 3.5

    This from a few pages back. Its worth noting that 4e actually *does* deal with this. Traps in 4e are no longer the sole domain of the rogue which involve him rolling through a minigame while the rest of the party twiddles their thumbs. They are either: Skill challenges, which require multiple...
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    males playing females and the other way around, opinions?

    The only difference, as far as I can see, is that sometimes you can get paid to act.
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    Save or Die: Yea or Nay?

    Probably, but then, Chances are I wouldn't be there in the first place. Certainly, child of prophecy is one way to give a character instant significance. But it is FAR from the only way. Perhaps the character has come into possession of a powerful artifact, which he is unable to properly...
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    14 Year old You vs The Today You

    When I was 14, I basically played murderous, power hungry guys who were "heroes" in name only, and spent all my time killing monsters, taking their stuff, and feeling like a badass. 10 years later, I do the exact same thing. The main difference is that my 14 year old self thought this was...
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    males playing females and the other way around, opinions?

    I'm against it, mainly because I don't think I've ever played with particularly good roleplayers. That is, most "roleplaying" that my players do falls under one of two headings: 1.) They basically play themselves, regardless of what's on the character sheet 2.) They pick a few traits they...
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    Save or Die: Yea or Nay?

    I'm about as "new school" as it gets in what I look for in most of my games--that is, involved character creation, balanced combats which ultimately favor the players, no "fantasy vietnam syndrome", plots and encounters tailored to my character, etc. Simply put, I don't want to play some guy who...
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    Games You Have But Have Never played

    AD&D. My uncle gave me his old books when I was 8, and I thought they were just about the coolest thing I'd ever read (especially the Monster Manual). But, unfortunately, I had no one to play with. Years went by, and I mostly forgot about that awesome game my uncle gave me. Then in middle...
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    How Would You Explain the Internet to a Character in D&D?

    Its like a dungeon full of trolls, except these trolls are more annoying than scary.
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    Tabletop Aggro

    Knights in 3.x had this, and it was clumsy as all hell. Taunt mechanics in tabletop are pretty wack, IMO. TBH, I think 4e handles this the best. Not just with the mark mechanic (which is fairly incidental much of the time) but with the other ways defenders do their job. Fighters, for...
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    Ever run a D&D campaign as a D&D game?

    not quite to that extent, but ive played in campaign where all players have metagamed so thoroughly that any pretext that we were doing anything but playing a game collapsed. you'd have things like a monster taking a character hostage with a knife to his throat and the PCs all saying, "what...
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    Why I Dislike the term Railroading

    whatever you want to call the playstyle, and I'm absolutely fine with calling it a "railroad" even if others are bothered by the stigma, adventures with some sort of largely preplanned plot are just about the only types of game I've ever enjoyed. Above all, I play d&d to feel like the hero of...
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    Gabe from PA creates something awesome...again

    Every time Gabe posts about his D&D campaign, I become wildly jealous of his players. The dude runs 4e the way I want it to be run in my dreams--cinematic, exciting, and very much in the "big damn heroes" vein. Well, he's done it again. Part 1 (scroll down a bit to the post on the elemental...
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    I need the name of a Powerful Air Elemental

    Ariel. Hey, it worked for Shakespeare
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    "Can my spouse play for an evening?"

    My group has a standing rule that we'll let anyone play with us at least once. If we like 'em and it goes well, they're welcome back, if not we don't. There have been a few sessions wasted this way, but we've also made some good gaming friends, so we see it as a reasonable tradeoff. Our only...
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    What are you a minority about?

    I don't like sandboxes. Some degree of player choice is fun and desirable, but I don't like feeling like the DM hasn't plotted out any sort of story. Above all I want to feel like a protagonist in a fantasy story, not a person who happens to live in a fantasy world. I don't like houserules. The...
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    What normally happens after a TPK?

    A TPK ends the campaign, always. The world might continue, but that story is over.
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    Player costuming, props etc in "table top" games.

    Dressing up would wierd me out, and I wouldn't enjoy playing at a table where people came in costume. Partially this is because my groups have always retained a fair degree of ironic detachment, with lots of jokes and meta commentary going on at the table while we play. Nobody really gets...
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