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  1. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    Hello, Celebrim. Thanks for the post. You can be sure that the spellcaster vs melee is a great concern for me and I already messed with the saves on another way. I think I need a little more playtest before applying more changes. If the spellcasters are still too strong, maybe I'll mess with...
  2. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    Thank you for the reply, but man, I think you also get many things wrong. I have read through most of your work (as much as I could before it would make me sleep). Let me tell you one thing: simple is better. I think you complicate things WAY TOO MUCH (too many house rules). I can understand...
  3. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 09 - Rogue ROGUE Alignment: Any. HP/Level: 6. Class Save Bonuses: +1 Fort, +2 Refl, +0 Will. Rogue Class Skills: Acrobatics, Athletics, Crafts, Knowledge (civilizations), Knowledge (mystical), Linguistics, Perception, Performance, Persuasion, Ride, Stealth and Thievery. Skill...
  4. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 08 - Ranger RANGER Alignment: Any. Hit Die: 6. Class Save Bonuses: +2 Fort, +1 Refl, +0 Will. Ranger Class Skills: Animal Handling, Athletics, Crafts, Knowledge (civilizations), Knowledge (mystical), Knowledge (wilderness), Linguistics, Outliving, Perception, Ride and Stealth...
  5. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 07 - Paladin PALADIN Alignment: Lawful good. HP/Level: 6. Class Save Bonuses: +2 Fort, +0 Refl, +1 Will. Paladin Class Skills: Animal Handling, Athletics, Crafts, Knowledge (civilizations), Knowledge (mystical), Perception, Persuasion and Ride. Skill Training Feats: Skill...
  6. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 06 - Monk MONK Alignment: Any lawful. HP/Level: 6. Class Save Bonuses: +1 Fort, +1 Refl, +1 Will. Monk Class Skills: Acrobatics, Athletics, Concentration, Crafts, Knowledge (mystical), Perception, Persuasion, Ride and Stealth. Skill Proficiency Feats: Skill Proficiency...
  7. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 05 - Fighter FIGHTER Alignment: Any. HP/Level: 6. Class Save Bonuses: +2 Fort, +1 Refl, +0 Will. Fighter Class Skills: Animal Handling, Athletics, Crafts, Outliving, Perception and Ride. Skill Training Feats: Skill Training (Athletics), Skill Training (Ride). Proficiency...
  8. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 04 - Druid DRUID Alignment: Neutral-good, lawful-neutral, neutral, chaotic-neutral or neutral-evil. HP/Level: 5. Class Save Bonuses: +1 Fort, +1 Refl, +1 Will. Druid Class Skills: Animal Handling, Athletics, Concentration, Crafts, Knowledge (mystical), Knowledge (wilderness)...
  9. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    03. Classes - 03 - Cleric CLERIC Alignment: A cleric’s alignment must be within one step of his deity’s (that is, it may be one step away on either the lawful–chaotic axis or the good–evil axis, but not both). A cleric may not be neutral unless his deity’s alignment is also neutral. HP/Level...
  10. Gandhi39

    D&D 3E/3.5 D&D Core 3.5/3.75 Homebrew Remake (with ideas from SWRPG SE, 4e and Pathfinder)

    Hi, Bladesinger. Thanks for the feedback. Let me explain the reasons (metanalysis) of my changes. Let's start with the magic items: First of all I wanted to eliminate some of the competitions of magic items for body slots. With my division now a character could get to a magic items collection...
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