DarkMaster
First Post
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			[B]Name:[/B] Saul Leoster
[B]Class:[/B] Bard 2
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral
[B]Deity:[/B] Olidammara
[B]Str:[/B] 12 +1 (4p)       [B]Level:[/B] 2        [B]XP:[/B] 1100
[B]Dex:[/B] 14 +2 (6p)       [B]BAB:[/B] +1         [B]HP:[/B] 11
[B]Con:[/B] 12 +1 (4p)       [B]Grapple:[/B] +2     [B]Dmg Red:[/B] -
[B]Int:[/B] 14 +2 (6p)       [B]Speed:[/B] 30'      [B]Spell Res:[/B] -
[B]Wis:[/B] 10 +0 (2p)       [B]Init:[/B] +2       [B]Spell Save:[/B] -
[B]Cha:[/B] 16 +3 (10p)      [B]ACP:[/B] -0         [B]Spell Fail:[/B] -
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2    +0    +2    +0    +0    +0    14
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 12
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +1          +1
[B]Ref:[/B]                       3    +2          +5
[B]Will:[/B]                      3    +0          +3 (+6 vs. mind-affecting)
[B]Weapon                  Attack   Damage     Critical[/B]
MW Longsword.............+3......1d8+1.......19-20/x2
MW Comp Shortbow +1 Str..+4......1d6+1.......x3, range 70 ft.
[B]Languages:[/B] Kronerg, Axyrian, Cruf 
[B]Abilities:[/B]
--Human--
* Extra Feat (1st level)
* All languages available
* Extra Skill points
* Any class favored
--Bard--
* Weapon proficiencies: all simple, longsword, rapier, sap, short sword, shortbow, whip
* Light armor, non-tower shield proficiencies
* No arcane spell failure chance in light armor
* Arcane Spell per day: 
            cantrips: 3 (DC 13)
            1st level: 1 (DC 14)
* Spells Known:
            cantrips(5): Detect Magic, Resistance, Flare, Lullaby, Message
            1st level (2): Summon Monster 1, Grease
* Bardic Knowledge +6 (level 2, +2 Int, +2 synergy Know History)
* Bardic Music 2x/day:
           Countersong
           Fascinate
           Inspire courage +1
           
[B]Feats:[/B] 
Point Blank Shot (1st level): +1 range attack roll up to 30 ft.
Force of Personality (bonus human): Cha bonus replaces Wis bonus for Will saves vs. mind-affecting spells/abilities (Complete Adventurer)
[B]Skill Points:[/B] 45       [B]Max Ranks:[/B] 5/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
--Class--
Perform:
     Sing..................5....+3..........+8
Tumble.....................5....+2..........+7
Use Magic Device...........5....+3..........+8
Bluff......................5....+3..........+8
Knowledge: 
      Arcana...............5....+2..........+7
      Geography............5....+2..........+7
      History..............5....+2..........+7
      Religion.............3....+2..........+5
      Noble/royal..........2....+2..........+4
Diplomacy..................3....+3...+2*....+8
Spellcraft.................2....+2...+2*....+6 (+8 spells on scrolls)
Jump.......................0....+1...+2*....+3
Balance....................0....+2...+2*....+4
Disguise...................0....+3..........+3 (+5 act in character)
--Cross Class--
Intimidate.................0....+3...+2*....+5
Survival...................0....+0..........+0 (+2 vs. getting lost / avoiding nat hazards)
* Synergy bonus
[B]Equipment:               Cost  Weight[/B]
MW Longsword.............315gp...4lb
MW Comp. Shortbow +1str..450gp...2lb
Arrows (20)...............1gp...3lb
Leather Armor............10gp...15lb
Backpack..................2gp...2lb
Candle....................1cp...--
Flint and steel...........1gp...--
Pouch, belt...............1gp...1/2lb
Trail rations (x4)........2gp...4lb
Sunrod....................2gp...1lb
Waterskin.................1gp...4lb
Ink (1 oz.)...............8gp...--
Inkpen....................1sp...--
Parchment (x5)............1gp...--
Explorer's Outfit.........--....--
Signal whistle............8sp...--
Spell comp. pouch.........5gp...2lb
Potion CLW...............50gp...1/10lb
[B]Total Weight:[/B]37.51lbs      [B]Money:[/B] 52gp 9cp 
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                43    86   130   260   650
[B]Age:[/B] 18
[B]Height:[/B] 5'11"
[B]Weight:[/B] 190lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blond
[B]Skin:[/B] Tan
	[B]Name:[/B] Vaanork
[B]Quote[/B] [COLOR=Indigo]Ready to go![/COLOR]
[B]Class:[/B] Ranger
[B]Race:[/B] Gnome
[B]Size:[/B] small
[B]Gender:[/B] male
[B]Alignment:[/B] neutral
[B]Deity:[/B] Obad-Hai
[B]Str:[/B]12(6p)[B]Level:[/B] 2        [B]XP:1100[/B] XXXX
[B]Dex:[/B]14 +X (6p)     [B]BAB:[/B] +2         [B]HP:[/B]  
8(1d8)+4+2x3(Con)= 18
[B]Con:[/B]16(6p)[B]Grapple:[/B] -1     [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B]14 +X (6p)     [B]Speed:[/B] 20'      [B]Spell Res:[/B] XX
[B]Wis:[/B]14 +X (6p)     [B]Init:[/B] +X        [B]Spell Save:[/B] +X
[B]Cha:[/B]10 +X (2p)     [B]AC:[/B] +1         [B]Spell Fail:[/B] 15%
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]          10    +3    +X    +2    +1    +X    +X    +16
[B]Touch:[/B] XX              [B]Flatfooted:[/B] XX
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                 3     +3    +X    +6
[B]Ref:[/B]                  3     +2    +X    +5
[B]Will:[/B]                 0     +2          +2
[B]Weapon                       Attack   Damage     Critical[/B]
Shortbow, composite MW 375gp    +6     1d4+1      x3
Hammer,gnome hooked (20gp)      +4     1d6/1d4+1  x3/x4   x3
	
[B]Languages:[/B] 	Common [Verdar] 
			Gnome 
Bonus Languages: 	Kronerg
			Cruf 
[B]Abilities:[/B] 
 - Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial 
weapons rather than exotic weapons.
 - +2 racial bonus on saving throws against illusions.
 - Add +1 to the Difficulty Class for all saving throws against illusion 
spells cast by gnomes
 - +1 racial bonus on attack rolls against kobolds and goblinoids.
 - +4 dodge bonus to Armor Class against monsters of the giant type. Any 
time a creature loses its Dexterity bonus (if any) to Armor Class, such as 
when it’s caught flat-footed, it loses its dodge bonus, too.
 - +2 racial bonus on Listen checks.
 - +2 racial bonus on Craft (alchemy) checks.
 
[B]Feats:[/B] 
[B]POINT BLANK SHOT [GENERAL][/B]
Benefit: You get a +1 bonus on attack and damage rolls with ranged weapons 
at ranges of up to 30 feet.
[B]Weapon and Armor Proficiency:[/B] A ranger is proficient with all simple 
and martial weapons, and 
with light armor and shields (except tower shields).
[B]Favored Enemy (Ex): [/B] Magical Beast. 
The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and 
Survival checks when using these skills against creatures of this type. 
Likewise, he gets a +2 bonus on 
weapon damage rolls against such creatures
[B]Track: [/B]
[B]Combat Style (Ex): [/B]Rapid Shot: Benefit: You can get one extra attack 
per round with a ranged weapon. The attack is at your highest base attack 
bonus, but each attack you make in that round (the extra one and the normal 
ones) takes a –2 penalty. You must use the full attack action to use this 
feat.
[B]Skill Points:[/B] 40  (6 + Int modifier) x 4.+ 6 + Int modifier (per 
level)
       [B]Max Ranks:[/B] 3+lvl
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Climb                      2    +1 str          +2
Concentration              1    +3 con          +4
Craft [trappmaking]        1    +2 int          +3
Handle Animal              1    +0 cha          +1
Heal                       3    +2 wis          +5
Hide                       4    +2 dex  +4      +10
jump                       1    +1 str  -6      -4
Knowledge (dungeoneering)  2    +2 int          +4
Knowledge (geography)      2    +2 int          +4
Knowledge (nature)         3    +2 int          +5
Listen                     3    +2 wis  +2      +7
Move Silently              5    +2 dex          +7
Profession [trade]         0    +2 wis          +2
ride                       0    +2 dex          +2
search                     5    +2 int          +7
spot                       4    +2 wis          +6
survival                   2    +2 wis          +4
swim                       0    +1 str          +1
use rope                   1    +2 dex          +3
[B]Equipment:               Cost  Weight[/B]
  
Studded leather MW......325gp   XXlb
Hammer,gnome hooked.....320gp   XXlb
Shortbow, composite MW..375gp   XXlb
artisan tools.............5gp
Backpack..................2gp...2lb
Candle....................1cp...--
Flint and steel...........1gp...--
Pouch, belt...............1gp...1/2lb
Trail rations (x4)........2gp...4lb
Explorer's Outfit........10....--
silk rope 50'............10gp
waterskin.................1gp
bedroll...................1sp
XXXX                     XXgp   XXlb
[B]Total Weight:[/B]XXlb      [B]Money:[/B] 146gp 9sp XXcp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               XXX   XXX   XXX   XXX   XXX
[B]Age:[/B] 50
[B]Height:[/B] 1,30 Mt
[B]Weight:[/B] 40 KG
[B]Eyes:[/B] brown/green
[B]Hair:[/B] dark brown
[B]Skin:[/B] light brown/darkgreen
	str 12 (+1) (4)
dex 14 (+2) (6)
con 14 (+2) (6)
int 14 (+2) (6)
wis 12 (+1) (4)
cha 14 (+2)(6)
Fort	2
Reflex	5
Will	1
HP 14
BAB	+1
AC 16 (10 + 4 Shirt +2 dex)
Ranged +3 Bow 1d8 (under 30’ +1d6+1)
Melee +2 Short sword 1d6 19-20/x2
Feat: Negotiator, Persuasive, Alertness (bloodline)
Skills		Ranks	Mod	Synergy	Total
Appraise	5	2		7
Bluff		5	2	2	9
Diplomacy	5	2	6	13
Disable Device	4	2		6
Gather Info	5	2		7
Intimidate	5	2	4	11
Listen		5	1	4	10
Profession (Farmer) 1	1		2
Profession (Negotiator) 1	1		2
Search		4	2		6
Sense Motive	5	2	4	10
Spot		5	1	4	10
Tumble		5	2		7
Possessions: 
Backpack (2gp)
silk rope 50’ (10gp)
waterskin (1gp)
bedroll (1sp)
caltrops (1gp)
fish hook (1sp)
flint & steel (1gp)
grappling hook (1gp)
mirror (10gp)
spade (2gp)
6 days of rations (3gp)
vial of anti venom.,
Traveler’s outfit (1gp)
Chain Shirt (100gp)
Short sword MW  (310gp)
Longbow, composite MW  (400gp)
Quiver (1gp)
40 arrows (2gp)
7 GP
Languages: Common, TBD
Class: Sneak attack +1d6, trapfinding, Evasion