DarkMaster
First Post
Hopefully we can keep this thread to a single page so please only post your character here.
[B]Name:[/B] Saul Leoster
[B]Class:[/B] Bard 2
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral
[B]Deity:[/B] Olidammara
[B]Str:[/B] 12 +1 (4p) [B]Level:[/B] 2 [B]XP:[/B] 1100
[B]Dex:[/B] 14 +2 (6p) [B]BAB:[/B] +1 [B]HP:[/B] 11
[B]Con:[/B] 12 +1 (4p) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] -
[B]Int:[/B] 14 +2 (6p) [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 10 +0 (2p) [B]Init:[/B] +2 [B]Spell Save:[/B] -
[B]Cha:[/B] 16 +3 (10p) [B]ACP:[/B] -0 [B]Spell Fail:[/B] -
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +2 +0 +2 +0 +0 +0 14
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 12
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +1 +1
[B]Ref:[/B] 3 +2 +5
[B]Will:[/B] 3 +0 +3 (+6 vs. mind-affecting)
[B]Weapon Attack Damage Critical[/B]
MW Longsword.............+3......1d8+1.......19-20/x2
MW Comp Shortbow +1 Str..+4......1d6+1.......x3, range 70 ft.
[B]Languages:[/B] Kronerg, Axyrian, Cruf
[B]Abilities:[/B]
--Human--
* Extra Feat (1st level)
* All languages available
* Extra Skill points
* Any class favored
--Bard--
* Weapon proficiencies: all simple, longsword, rapier, sap, short sword, shortbow, whip
* Light armor, non-tower shield proficiencies
* No arcane spell failure chance in light armor
* Arcane Spell per day:
cantrips: 3 (DC 13)
1st level: 1 (DC 14)
* Spells Known:
cantrips(5): Detect Magic, Resistance, Flare, Lullaby, Message
1st level (2): Summon Monster 1, Grease
* Bardic Knowledge +6 (level 2, +2 Int, +2 synergy Know History)
* Bardic Music 2x/day:
Countersong
Fascinate
Inspire courage +1
[B]Feats:[/B]
Point Blank Shot (1st level): +1 range attack roll up to 30 ft.
Force of Personality (bonus human): Cha bonus replaces Wis bonus for Will saves vs. mind-affecting spells/abilities (Complete Adventurer)
[B]Skill Points:[/B] 45 [B]Max Ranks:[/B] 5/2
[B]Skills Ranks Mod Misc Total[/B]
--Class--
Perform:
Sing..................5....+3..........+8
Tumble.....................5....+2..........+7
Use Magic Device...........5....+3..........+8
Bluff......................5....+3..........+8
Knowledge:
Arcana...............5....+2..........+7
Geography............5....+2..........+7
History..............5....+2..........+7
Religion.............3....+2..........+5
Noble/royal..........2....+2..........+4
Diplomacy..................3....+3...+2*....+8
Spellcraft.................2....+2...+2*....+6 (+8 spells on scrolls)
Jump.......................0....+1...+2*....+3
Balance....................0....+2...+2*....+4
Disguise...................0....+3..........+3 (+5 act in character)
--Cross Class--
Intimidate.................0....+3...+2*....+5
Survival...................0....+0..........+0 (+2 vs. getting lost / avoiding nat hazards)
* Synergy bonus
[B]Equipment: Cost Weight[/B]
MW Longsword.............315gp...4lb
MW Comp. Shortbow +1str..450gp...2lb
Arrows (20)...............1gp...3lb
Leather Armor............10gp...15lb
Backpack..................2gp...2lb
Candle....................1cp...--
Flint and steel...........1gp...--
Pouch, belt...............1gp...1/2lb
Trail rations (x4)........2gp...4lb
Sunrod....................2gp...1lb
Waterskin.................1gp...4lb
Ink (1 oz.)...............8gp...--
Inkpen....................1sp...--
Parchment (x5)............1gp...--
Explorer's Outfit.........--....--
Signal whistle............8sp...--
Spell comp. pouch.........5gp...2lb
Potion CLW...............50gp...1/10lb
[B]Total Weight:[/B]37.51lbs [B]Money:[/B] 52gp 9cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 260 650
[B]Age:[/B] 18
[B]Height:[/B] 5'11"
[B]Weight:[/B] 190lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blond
[B]Skin:[/B] Tan
[B]Name:[/B] Vaanork
[B]Quote[/B] [COLOR=Indigo]Ready to go![/COLOR]
[B]Class:[/B] Ranger
[B]Race:[/B] Gnome
[B]Size:[/B] small
[B]Gender:[/B] male
[B]Alignment:[/B] neutral
[B]Deity:[/B] Obad-Hai
[B]Str:[/B]12(6p)[B]Level:[/B] 2 [B]XP:1100[/B] XXXX
[B]Dex:[/B]14 +X (6p) [B]BAB:[/B] +2 [B]HP:[/B]
8(1d8)+4+2x3(Con)= 18
[B]Con:[/B]16(6p)[B]Grapple:[/B] -1 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B]14 +X (6p) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX
[B]Wis:[/B]14 +X (6p) [B]Init:[/B] +X [B]Spell Save:[/B] +X
[B]Cha:[/B]10 +X (2p) [B]AC:[/B] +1 [B]Spell Fail:[/B] 15%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +3 +X +2 +1 +X +X +16
[B]Touch:[/B] XX [B]Flatfooted:[/B] XX
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 3 +3 +X +6
[B]Ref:[/B] 3 +2 +X +5
[B]Will:[/B] 0 +2 +2
[B]Weapon Attack Damage Critical[/B]
Shortbow, composite MW 375gp +6 1d4+1 x3
Hammer,gnome hooked (20gp) +4 1d6/1d4+1 x3/x4 x3
[B]Languages:[/B] Common [Verdar]
Gnome
Bonus Languages: Kronerg
Cruf
[B]Abilities:[/B]
- Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial
weapons rather than exotic weapons.
- +2 racial bonus on saving throws against illusions.
- Add +1 to the Difficulty Class for all saving throws against illusion
spells cast by gnomes
- +1 racial bonus on attack rolls against kobolds and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any
time a creature loses its Dexterity bonus (if any) to Armor Class, such as
when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Listen checks.
- +2 racial bonus on Craft (alchemy) checks.
[B]Feats:[/B]
[B]POINT BLANK SHOT [GENERAL][/B]
Benefit: You get a +1 bonus on attack and damage rolls with ranged weapons
at ranges of up to 30 feet.
[B]Weapon and Armor Proficiency:[/B] A ranger is proficient with all simple
and martial weapons, and
with light armor and shields (except tower shields).
[B]Favored Enemy (Ex): [/B] Magical Beast.
The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and
Survival checks when using these skills against creatures of this type.
Likewise, he gets a +2 bonus on
weapon damage rolls against such creatures
[B]Track: [/B]
[B]Combat Style (Ex): [/B]Rapid Shot: Benefit: You can get one extra attack
per round with a ranged weapon. The attack is at your highest base attack
bonus, but each attack you make in that round (the extra one and the normal
ones) takes a –2 penalty. You must use the full attack action to use this
feat.
[B]Skill Points:[/B] 40 (6 + Int modifier) x 4.+ 6 + Int modifier (per
level)
[B]Max Ranks:[/B] 3+lvl
[B]Skills Ranks Mod Misc Total[/B]
Climb 2 +1 str +2
Concentration 1 +3 con +4
Craft [trappmaking] 1 +2 int +3
Handle Animal 1 +0 cha +1
Heal 3 +2 wis +5
Hide 4 +2 dex +4 +10
jump 1 +1 str -6 -4
Knowledge (dungeoneering) 2 +2 int +4
Knowledge (geography) 2 +2 int +4
Knowledge (nature) 3 +2 int +5
Listen 3 +2 wis +2 +7
Move Silently 5 +2 dex +7
Profession [trade] 0 +2 wis +2
ride 0 +2 dex +2
search 5 +2 int +7
spot 4 +2 wis +6
survival 2 +2 wis +4
swim 0 +1 str +1
use rope 1 +2 dex +3
[B]Equipment: Cost Weight[/B]
Studded leather MW......325gp XXlb
Hammer,gnome hooked.....320gp XXlb
Shortbow, composite MW..375gp XXlb
artisan tools.............5gp
Backpack..................2gp...2lb
Candle....................1cp...--
Flint and steel...........1gp...--
Pouch, belt...............1gp...1/2lb
Trail rations (x4)........2gp...4lb
Explorer's Outfit........10....--
silk rope 50'............10gp
waterskin.................1gp
bedroll...................1sp
XXXX XXgp XXlb
[B]Total Weight:[/B]XXlb [B]Money:[/B] 146gp 9sp XXcp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] XXX XXX XXX XXX XXX
[B]Age:[/B] 50
[B]Height:[/B] 1,30 Mt
[B]Weight:[/B] 40 KG
[B]Eyes:[/B] brown/green
[B]Hair:[/B] dark brown
[B]Skin:[/B] light brown/darkgreen
str 12 (+1) (4)
dex 14 (+2) (6)
con 14 (+2) (6)
int 14 (+2) (6)
wis 12 (+1) (4)
cha 14 (+2)(6)
Fort 2
Reflex 5
Will 1
HP 14
BAB +1
AC 16 (10 + 4 Shirt +2 dex)
Ranged +3 Bow 1d8 (under 30’ +1d6+1)
Melee +2 Short sword 1d6 19-20/x2
Feat: Negotiator, Persuasive, Alertness (bloodline)
Skills Ranks Mod Synergy Total
Appraise 5 2 7
Bluff 5 2 2 9
Diplomacy 5 2 6 13
Disable Device 4 2 6
Gather Info 5 2 7
Intimidate 5 2 4 11
Listen 5 1 4 10
Profession (Farmer) 1 1 2
Profession (Negotiator) 1 1 2
Search 4 2 6
Sense Motive 5 2 4 10
Spot 5 1 4 10
Tumble 5 2 7
Possessions:
Backpack (2gp)
silk rope 50’ (10gp)
waterskin (1gp)
bedroll (1sp)
caltrops (1gp)
fish hook (1sp)
flint & steel (1gp)
grappling hook (1gp)
mirror (10gp)
spade (2gp)
6 days of rations (3gp)
vial of anti venom.,
Traveler’s outfit (1gp)
Chain Shirt (100gp)
Short sword MW (310gp)
Longbow, composite MW (400gp)
Quiver (1gp)
40 arrows (2gp)
7 GP
Languages: Common, TBD
Class: Sneak attack +1d6, trapfinding, Evasion