Okay, here's what I have. Adding feats momentarily. You could probably take Combat Expertise if you wanted that instead of Dodge.
[SBLOCK=SuperVanitri]Name: ?
Class: Rogue2/Ranger3/HorizonWalker7
Race: Moon Elf
Size: Medium
Gender: Male
Alignment: CN
Deity: Mongrel
Str: 14 +2 (6p.) Level: 12 XP: -
Dex: 26 +8 (10p.) BAB: +12 HP: 94 (2d6+10d8+24)
Con: 14 +1 (6p.) Grapple: +14 Dmg Red: 0
Int: 16 +2 (6p.) Speed: 30'
Wis: 14 +2 (6p.) Init: +7
Cha: 14 +2 (6p.) ACP: 0
Base Armor Shld Dex Size Nat Def Misc Total
Armor: 10 +4 +0 +8 +0 +1 +1 +1 25
Touch: 20 Flatfooted: 16
Base Mod Misc Total
Fort: 8 +2 +3 +13
Ref: 8 +8 +3 +19
Will: 3 +2 +3 +8*
*+2 more vs Enchantments
Weapon Attack Damage Critical
Sabre of the Wanderer +21/+16/+11 1d6+3(+2d6) 15-20x2
(+1 Keen Holy Rapier) (+19/+14/+9 when using both weapons)
Morning's Blade +21/+16/+11 1d6+3 19-20x2
(+1 Bane vs Things Weak Against Sunlight)
Morning's Blade +19/+14/+9 1d6+2 19-20x2
(Off-hand)
Dagger (thrown) +20/+15/+10(4) 1d4+2 19-20x2
MW Comp Longbow (+2 Str) (110') +20/+15/+10 1d8+2 20x3
Unarmed +20/+15/+10 1d3+2 NL 20x2
Languages: Common, Elven, Sylvan, Undercommon
Abilities:
-Low-Light Vision
-Immune to Sleep
-+2 to saves vs Enchantment
-+2 to Listen, Search, Spot
-Secret Door Finding
- +1d6 Sneak attack damage
- Trapfinding
- Evasion
- Track
- Combat Style
- Wild Empathy 3 + 2 = 5
- Favored Enemy: Humanoid(Elf) +2
-- bonus on Bluff, Listen, Sense Motive, Spot, and Survival check
-- bonus on weapon damage rolls
-Terrain Mastery
-- Underground: 60 foot Darkvision, +1 to attack and damage vs Underground
-- Plains: +4 to Spot, +1 to attack and damage vs Plains
-- Forest: +4 to Hide, +1 to attack and damage vs Forest
-- Desert: Immune to Fatigue and Exhaustion effects causes only Fatigue
+1 to attack and damage vs Desert
-- Marsh: +4 to Move Silently, +1 to attack and damage vs Marsh
-- Shifting(Planar): Dimension Door every 1d4 rounds,
+1 to attack and damage vs shifting outsiders and elementals
-- Cavernous(Planar): 30 foot Tremorsense
Feats: Track, Endurance, TWF, Improved TWF, Weapon Finesse, Blind-Fight, TWD, Greater TWF
Skill Points: 116 Max Ranks: 15/7.5
Skills Ranks Mod Misc Total
Appraise 0 +2 +2
Balance 0 +8 +2 +10
Bluff 5 +2 +7
Climb 0 +2 +1
Concentration 0 +2 +1
Diplomacy 5 +2 +4 +11
Disable Device 0 +2 +5
Disguise 0 +2 +2 +4
Escape Artist 0 +8 +8
Forgery 0 +2 +2
Gather Information 0 +2 +2
Handle Animal 5 +2 +7
Heal 0 +2 +2
Hide 15 +8 +9 +32
Intimidate 0 +2 +2
Jump 5 +2 +2 +11
Knowledge: Nature 1 +2 +2 +5
Knowledge: Geography 8 +2 +10
Listen 10 +2 +2 +14
Move Silently 15 +8 +9 +32
Open Lock 0 +8 +8
Perform: Dance 0 +2 +2
Ride 15 +8 +23
Search 5 +2 +2 +9
Sense Motive 5 +2 +7
Sleight of Hand 0 +8 +5
Spot 10 +2 +6 +18
Survival 15 +2 +17 (+19 for Tracking)
Swim 0 +2 +1
Tumble 15 +8 +2 +25
Use Rope 0 +8 +2
Equipment: Cost Weight
Thistleweave Armour +2
(acts mechanically like Mithril Leather)
Sabre of the Wanderer
Morning's Blade
4 Daggers
MW Comp Longbow (Str +2)
40 Arrows
Gloves of Dexterity +4
Belt of Str +2
Amulet of Health +2
Cloak and Boots of Elvenkind
Saddle of the Moonrider
(Mount shares all beneficial effects that target the rider and skill check results
while the rider is riding)
Backpack 2gp 2lb
-Bedroll 1sp 5lb
-25' Silk Rope 5gp 2.5lb
-Waterskin 1gp 4lb
-2 day(s) Trail Rations 1gp 2lb
-Thieves Tools 30gp 1lb
-5 Candles 5cp
-Oil Flask 1sp 1lb
-Hooded Lantern 7gp 2lb
Belt pouch 1gp .5lb
-2 Pitons 2sp 1lb
-5 Fishhooks 5cp
-3 Chalk 3cp
-Flint & steel 1gp
-Cure Light Wounds Potion 50gp
Eirian, Midnight Lunari
-Stuff See Horse Entry
Total Weight: Money:
Lgt Med Hvy Lift Push
Max Weight:
Age: ?
Height: 5'7"
Weight: 133lb
Eyes: Green
Hair: White
Skin: Cream[/SBLOCK]