Solange
First Post
Shadya yn Hayder of the Hurakan tribe of Sairundan
Norah: Camel
Appearance: Shadya yn Hayder is a small developing young woman. Her blue eyes have the exotic mark of being from Sairundan, and her black hair is not quite yet to her shoulders. She is very slight, but shows signs of a young woman still developing, with slightly disproportional legs and a face that is almost done loosing its baby fat. She generally wears flowing off-white robes for protection from the harsh desert sun.
Background: Hayder ai Hurakan is not Patriarch Sabil's next in line, but he is close, and being of power, he was proud and relieved when his wife Hiba yn Adil gave birth to a healthy baby boy they named Rais. It was almost three years later than Hiba gave birth to a lovely daughter they named Shadya. Hayder was blessed with two more children, Rafiq and Amin, though Hiba died in child birth to Amin. Hayder was a hero of the Great Orc War and a Dervish of some renown. He had become an advisor to Sabil after the war, and was generally well respected in the Hurakan tribe.
Shadya grew up adoring her father and the Dervishes, and as a free spirit learned to dance and sing to entertain, much to the delight of many of the tribe’s leaders. Hayder, proud of his daughter, taught her in the early ways of the Dervishes to encourage her and gave her free reign to study in the courts. But Rias was the eldest son, a strong young lad, fierce warrior at heart, and occasional mentor and protector to his younger sister.
With Patriarch Sabil's missing daughter, Hayder became a little more concerned for the freedom of his daughter, who remained mostly oblivious to the reality of happenings in the tribe. Shadya was of age to marry, and her elder brother had the makings of a true warrior and leader as well, but he had ventured in the world to become a Dervish himsef, and daughters were also useful as offerings to make peace. Her younger brother Rafiq was a good man, but had taken a more spiritual path, and would not be seen fit as an heir if he even accepted the task. Amin was still too young to be a consideration.
Worried that Shadya might be in danger for her proximity to being an heir, particularly with what happened to Patriarch Sabil’s daughter, Hayder suggested she begin wandering the world in the tradition of the great Dervishes, and return when she was ready to attempt the trials. He hoped that Rais would return before Shadya from his wanderings.
Shadya had heard little of the world beyond the sands, but the freedom and chance to explore the world was intriguing to the young woman, and at her father’s insistence, she joined a caravan leading out of the sands of the Sairundan.
Shadya explored the lands and the people for almost 2 years, but having nothing in the way of adventures, and generally feeling like she missed something. Then she heard about the Red Dragon Inn in Orussus, so she headed on over there to seek some adventure.
Shadya's travel log
[sblock=A Sojourn in Sairundan]I recieved a letter from father asking me to return for my brother's dervish trials.
Awards: 180 XP, Stuff we found at the ogre's lair.
1701 XP
2200 XP[/sblock]
[sblock=Job Stuff]Unskilled Labor - 1 Week (6/10/07-6/18/07) 15 SP 5 XP[/sblock]
[sblock=Advancement]L2 -> Fighter 1[/B] HP: +9(7+2) SP: +4(2+1+1)
Jump +2, Perform(Dance) +1, Perform(Sing) +1
Feat: Weapon Focus(Scimitar)
L3 -> Human Paragon 2[/B] HP: +8(6+2) SP: +6(4+1+1)
Tumble +1, Sense Motive +3, Diplomacy +1, KN: Nobility and Royalty +1
Feat: Skill Focus(Tumble)
Bonus Feat: Light Armor Optimization[/sblock]
Travel Purse: 109pp 9gp 3sp 0cp (of 75 PP)
Travel Gear
Jath: Camel
1st leg:
46 GP Travel Expenses
1st stop:
5.6 gp expenses, resting and Leveling.
45 PP gained from selling the bag.
235.45 gold gained from selling the swords and other treasure.
41.65 gp for the refill
2nd Leg:
9.5 gp travel expenses
3rd leg: The desert
.8 gp travel expenses.
Code:
[B]Name:[/B] Shadya yn Hayder.
[B]Class:[/B] Human Paragon 2/Fighter 1
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] CG
[B]Deity:[/B] Halor (As the elemental air)
[B]Str:[/B] 14 +2 ( 6p.) [B]Level:[/B] 3 [B]XP:[/B] 4086 / 6000
[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +2 [B]HP:[/B] 27 (2d8+1d10+6)
[B]Con:[/B] 14 +2 ( 6p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] -
[B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 8 -1 ( 0p.) [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 12 +1 ( 4p.) [B]ACP:[/B] 0 [B]Spell Fail:[/B] XX%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +3 +1 +3 +0 +0 +0 17
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +2 +4
[B]Ref:[/B] 0 +3 +3
[B]Will:[/B] 3 -1 +2
Note:
[B]Weapon Attack Damage Critical[/B]
MW Scimitar +6 1d6+2 18-20x2
-TWF +4 1d6+2 18-20x2
-Dual Scim: Primary +2 1d6+2 18-20x2
-Dual Scim: Off Hand +2 1d6+1 18-20x2
Scimitar +5 1d6+2 18-20x2
-TWF +3 1d6+2 18-20x2
-Dual Scim: Primary +1 1d6+2 18-20x2
-Dual Scim: Off Hand +1 1d6+1 18-20x2
Dagger +4 1d4+2 19-20x2
-TWF +2 1d4+1 19-20x2
-Thrown (10') +5 1d4+2 19-20x2
Longbow (100') +5 1d8 20x3
[B]Languages:[/B] Common, Sairundani
[B]Abilities:[/B]
[u]Human Paragon:[/u]
Class Skills: Balance, Disguise, Escape Artist, KN: Nobility & Royalty, Gather Information,
[u]Perform[/u], Tumble, Bluff, Diplomacy, Sense Motive
Weapon/Armor Proficiencies: Simple + Martial Weapons, All Armor and Shields
Adaptive Learning: Perform
Bonus Feat: Light Armor Optimization
[u]Fighter Abilities:[/u]
Bonus Feat: Weapon Focus (Scimitar)
[B]Feats:[/B] Two Weapon Fighting, Two Weapon Defense, Weapon Focus(Scimitar), Skill Focus(Tumble),
Light Armor Optimization
[B]Skill Points:[/B] 34 [B]Max Ranks:[/B] 6/3
[B]Skills Ranks Mod Misc Total[/B]
Balance 2 +3 +2 +7
Bluff 2 +1 +3
Climb 0 +2 +2
Diplomacy 3 +1 +4
Disguise 2 +1 +3
Escape Artist 2 +3 +5
Gather Information 0 +1 +1
Jump 2 +2 +2 +6
KN(Nobility and Royalty) 2 +1 +3
Perform(Dance) 5 +1 +6
Perform(Sing) 5 +1 +6
Sense Motive 4 -1 +3
Tumble 5 +3 +3 +11
[B]Equipment: Cost Weight[/B]
MW Scimitar 330gp 8lb
Scimitar (2) 30gp 8lb
Dagger (2) 4gp 2lb
Leather 10gp 15lb
Longbow 75gp 3lb
>Arrows (20) 1gp 3lb
Backpack 2gp 2lb
>Flint and Steel 1gp -
>Trail Ration (2) 1gp 2lb
>Waterskin (2) 2gp 8lb
>Whetstone 2cp 1lb
[B]Total Weight:[/B] 52lb [B]Money:[/B] 33pp 10gp 3sp 13cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 350 875
[B]Age:[/B] 17
[B]Height:[/B] 4'9"
[B]Weight:[/B] 97lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Black
[B]Skin:[/B] Light Tan
Code:
[B]Item Cost Weight[/B]
Shadya - 141
Camel 100 -
Military Saddle 20 30
Saddlebags 4 8
Waterskins (10) 10 40
Arrows (20) 1 3
Rations (30) 15 30
Feed (10) 0.5 100
[B]Total - 352[/B]
Background: Hayder ai Hurakan is not Patriarch Sabil's next in line, but he is close, and being of power, he was proud and relieved when his wife Hiba yn Adil gave birth to a healthy baby boy they named Rais. It was almost three years later than Hiba gave birth to a lovely daughter they named Shadya. Hayder was blessed with two more children, Rafiq and Amin, though Hiba died in child birth to Amin. Hayder was a hero of the Great Orc War and a Dervish of some renown. He had become an advisor to Sabil after the war, and was generally well respected in the Hurakan tribe.
Shadya grew up adoring her father and the Dervishes, and as a free spirit learned to dance and sing to entertain, much to the delight of many of the tribe’s leaders. Hayder, proud of his daughter, taught her in the early ways of the Dervishes to encourage her and gave her free reign to study in the courts. But Rias was the eldest son, a strong young lad, fierce warrior at heart, and occasional mentor and protector to his younger sister.
With Patriarch Sabil's missing daughter, Hayder became a little more concerned for the freedom of his daughter, who remained mostly oblivious to the reality of happenings in the tribe. Shadya was of age to marry, and her elder brother had the makings of a true warrior and leader as well, but he had ventured in the world to become a Dervish himsef, and daughters were also useful as offerings to make peace. Her younger brother Rafiq was a good man, but had taken a more spiritual path, and would not be seen fit as an heir if he even accepted the task. Amin was still too young to be a consideration.
Worried that Shadya might be in danger for her proximity to being an heir, particularly with what happened to Patriarch Sabil’s daughter, Hayder suggested she begin wandering the world in the tradition of the great Dervishes, and return when she was ready to attempt the trials. He hoped that Rais would return before Shadya from his wanderings.
Shadya had heard little of the world beyond the sands, but the freedom and chance to explore the world was intriguing to the young woman, and at her father’s insistence, she joined a caravan leading out of the sands of the Sairundan.
Shadya explored the lands and the people for almost 2 years, but having nothing in the way of adventures, and generally feeling like she missed something. Then she heard about the Red Dragon Inn in Orussus, so she headed on over there to seek some adventure.
Shadya's travel log
[sblock=A Sojourn in Sairundan]I recieved a letter from father asking me to return for my brother's dervish trials.
Awards: 180 XP, Stuff we found at the ogre's lair.
1701 XP
2200 XP[/sblock]
[sblock=Job Stuff]Unskilled Labor - 1 Week (6/10/07-6/18/07) 15 SP 5 XP[/sblock]
[sblock=Advancement]L2 -> Fighter 1[/B] HP: +9(7+2) SP: +4(2+1+1)
Jump +2, Perform(Dance) +1, Perform(Sing) +1
Feat: Weapon Focus(Scimitar)
L3 -> Human Paragon 2[/B] HP: +8(6+2) SP: +6(4+1+1)
Tumble +1, Sense Motive +3, Diplomacy +1, KN: Nobility and Royalty +1
Feat: Skill Focus(Tumble)
Bonus Feat: Light Armor Optimization[/sblock]
Travel Purse: 109pp 9gp 3sp 0cp (of 75 PP)
Travel Gear
Jath: Camel
Code:
[B]Item Q Cost Weight[/B]
Camel 1 100 0
Pack Saddle 1 5 15
10' Pole 2 0.4 16
Crowbar 1 2 5
Feed (1 Day) 24 1.2 240
Hooded Lantern 2 14 4
Oil Flasks 10 1 10
Piton 10 1 5
Ration (1 day) 50 25 50
Rope (50' Coil) 2 20 10
Shovel 1 2 8
Waterskins 24 24 96
Everburning Torch 1 - 1
[B]Total - 460[/B]
46 GP Travel Expenses
1st stop:
5.6 gp expenses, resting and Leveling.
45 PP gained from selling the bag.
235.45 gold gained from selling the swords and other treasure.
41.65 gp for the refill
2nd Leg:
9.5 gp travel expenses
3rd leg: The desert
.8 gp travel expenses.
Last edited: