I was toying with the idea of dming a Fields of Blood/Heroes of Battle game in Eberron and started crunching some numbers. So I will be posting these realm 'statblocks' periodically.
They aren't close to comprehensive and are partially based upon some houserules I made to the Fields of Blood's realm system to deal with the scaling issues, but I should be able to flesh them out over the coming days. Really, they are more notes than anything at this point. Armies should be coming as well...
Edit: On Demographics and Provinces:
One of the problems with creating consistent conversions of most Wotc Geographic sourcebooks into 'Fields of Blood' terms is that there is not clear statement in the latter about exactly what size and type of population a governed province is suppossed to represent. The easiest one to make is that the population center is in fact the only relevant one within the province. The problem this presents is that, given the size of most populations listed, the number of governed provinces derived would be unworkably large and, given the resource model in FoB, would produce unrealisticaly large armies.
But FoB iteself alludes to the fact that the population center is not suppossed to neccessarily be the only settlement in a province, but rather only the largest and perhaps the government/market center.
Taking that into account, I used the following method:
I started with Table 2.5 on page 15 of FoB. There, each population center is given an optional maximum for the number of units that the province it governs can contribute to its realm. A province with a Thorpe can produce a maximum of 5 martial units, or 500 hundred men. Clearly a thorpe doesn't have that many men, so we can assume that they come from the other settlements in the province, be they other thorpes or individual farms. If we assume that a total of 10% of any given population are males of military age, then a province that can produce 500 fighting men has a rough total population of 5000. Applying this to the other population center sizes, we get total province populations of:
Thorpe - 5000
Hamlet - 8000
Village - 12000
Small Town - 16000
Large Town - 24000
Small City - 36000
Large City - 50000
Metropolis - 100000
If a population center has a stated population larger than one of these values, as is possible for a metropolis (Sharn for example) the larger value is used when extrapolating the existence of population centers/governed provinces not listed on the map.
With these numbers, the demographic entry and a close reading of the flavor text is used to break down a total listed population by numbers of different sizes of a population, their predominate races, any improvments that might exist, level of civilization, etc.
The above and other scaling rules will be posted here:
http://www.enworld.org/showthread.php?t=138856
They aren't close to comprehensive and are partially based upon some houserules I made to the Fields of Blood's realm system to deal with the scaling issues, but I should be able to flesh them out over the coming days. Really, they are more notes than anything at this point. Armies should be coming as well...
Edit: On Demographics and Provinces:
One of the problems with creating consistent conversions of most Wotc Geographic sourcebooks into 'Fields of Blood' terms is that there is not clear statement in the latter about exactly what size and type of population a governed province is suppossed to represent. The easiest one to make is that the population center is in fact the only relevant one within the province. The problem this presents is that, given the size of most populations listed, the number of governed provinces derived would be unworkably large and, given the resource model in FoB, would produce unrealisticaly large armies.
But FoB iteself alludes to the fact that the population center is not suppossed to neccessarily be the only settlement in a province, but rather only the largest and perhaps the government/market center.
Taking that into account, I used the following method:
I started with Table 2.5 on page 15 of FoB. There, each population center is given an optional maximum for the number of units that the province it governs can contribute to its realm. A province with a Thorpe can produce a maximum of 5 martial units, or 500 hundred men. Clearly a thorpe doesn't have that many men, so we can assume that they come from the other settlements in the province, be they other thorpes or individual farms. If we assume that a total of 10% of any given population are males of military age, then a province that can produce 500 fighting men has a rough total population of 5000. Applying this to the other population center sizes, we get total province populations of:
Thorpe - 5000
Hamlet - 8000
Village - 12000
Small Town - 16000
Large Town - 24000
Small City - 36000
Large City - 50000
Metropolis - 100000
If a population center has a stated population larger than one of these values, as is possible for a metropolis (Sharn for example) the larger value is used when extrapolating the existence of population centers/governed provinces not listed on the map.
With these numbers, the demographic entry and a close reading of the flavor text is used to break down a total listed population by numbers of different sizes of a population, their predominate races, any improvments that might exist, level of civilization, etc.
The above and other scaling rules will be posted here:
http://www.enworld.org/showthread.php?t=138856
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