Anything But Normal, Sailing the Endless Falls...

Isida Kep'Tukari

Adventurer
Supporter
The Endless Falls is a world of great extremes, of mountains that don't just scrape the sky, but pierce it, and if you care to climb, you could find yourself knocking on the door to the gods' realms, of plains that hold grass that nourishes animals of astounding size and power, and occasionally grass that eats the animals, of vast cities that span not just continents, but the transitive planes between, and all manner of creatures and knowledge can be found.

You are the crew of to-be-christaned isle-ship, a sailing vessel wrought of earth with living trees for masts, flowing with pure water, a well of fire in its heart, and its own breeze to follow it. Such a prize, however, doesn't come without price. Your deeds of daring and heroism won you the ship from a greatful omnielemental prince, but others of his court protested giving it to mere mortals. A violent coup took place, your prince was slain, and you were suddenly on the run, a high price on your heads.

You've sailed into the Sea of Fire and Ice, a treacherous near-ocean filled with currents of salt and pure water, stretches of ice and rimefire, flows of stones and desert waste, and waves of all sorts of elemental matter. Amongst this place you may find allies, as sure as your enemies will find you!

~~~

You omnielemental prince was named Taala. He had four brides of the four greater (read classic) elementals, and children of all conceivable elemental, para-elemental, and quasi-elemental type. Taala oversaw the Kingdom of Knowledge, a small but powerful country no more than a few hundred square miles. It contains the massive Iceangel Lake and the twin mountains Ironguard and Stonemaw. There are environments here to satisfy nearly elemental.

There are two main exports of Kingdom of Knowledge: pure elements and prophecy. The great elemental weirds, keepers of knowledge and oracles without peer, reside in unusually high numbers in the kingdom, and Taala controls access to all of them. Those seeking their counsel pay homage and tribute to Taala or fumble through on their own wits.

The coup against Taala happened when he presented you with the isle-ship, though it was only an excuse to ignite resentment that had been brewing for years. By Taala's own laws, only greater elementals, omnielementals, or tempests could assume positions of power in his kingdom. He feels only a quartet of greater elementals or a single omnielemental or tempest can have a fair and balance viewpoint to rule the Kingdom of Knowledge.

This caused great resentment from the other elementals. The paraelmentals often had minor positions, as their duel-elemental nature gave them some insight, but could not ascend higher. But the quasi-elementals, with their smaller spheres, could not possibly be fair, and are barred from any kind of powerful position. Acid, lightning, obsidian, storm and other elementals, along with other elemental creatures like the immoth, living holocaust, and chraal, grew terribly resentful and angry at their powerlessness. However, their resentment may have simmered forever, had it not been for the time and psionic elementals.

Powerful beyond measure, but forbidden power over others as well as personal power, the royal time elementals, the leaders of the rebellion in progress, bided their time, waiting for the correct moment, for they knew the value of patience. When one of the rare, powerful, newly-complete isle-ships was given to fleshy mortal servants instead of any of Taala's deserving elemental brethren, that was the single spark that was needed to begin the coup.

The reason the royal time elementals are now on your tail is because you carry Taala's regalia with you. The crown, scepter, and orb of the Kingdom of Knowledge are bound to the soul of the land, and without them, no one can command the loyalty of the land's fey and weirds. Without this, the Kingdom of Knowledge cannot keep the lock on their goods, and the small but powerful kingdom with dissolve.

~~~~~

Those Who Are Anything But Normal
Shayuri with Trebuchet, LN Neuter Warforged Warmage 8
Erekose13 with Brightstar Vaukriel, Angel of Splendor, CG Male Illumian Unfettered (Clever Blade Saint) 5 / Duskblade 3
D20Dazza with Tempest Wintersquall, N Male Half-Air Elemental Hadozee 'Winged Deck Ape' Spellthief 5
Kelleris with Lupaz, the Hound of Ill Omen, N Male Blink Dog Hexmaster 5
Rystil Arden with Ianissa, daughter of prophecy, CG Female Nereid Beguiler 2
Voidrazor with Oobobooboo, CN sentient ooze
Bront with Ekilu ka Wooli (Ekilu the White), Unknown Alignment male Darfellan Spirit Shamen 6/Storm Lord 2

~~~~

It is morning now, a full day since you fled the Kingdom of Knowledge. You're in a flow of saltwater today, and if there wasn't a channel of burning sand off the starboard bow, you could almost imagine you were in a normal sea. The isle ship beneath your feet also strains the illusion of normalcy. A perfect representation of the four elements working in harmony, it resembles a ship made of terra-cotta, with grass growing on the deck. Water runs through the ship, splashing in the head and the galley, and ropes made of compressed wind trim the fiery golden sails. This ship can sail through earth, dive beneath the waves, race through fire, and soar through the air, if it's so inclined.

At the helm stands one of your allies, Manarro Merricanath, or Captain Merri as he's known to most of you. Captain Merri is a short and lithe duskling with blue-gray skin, an unruly shock of hair and bushy beard both in navy blue, and dark blue eyes. He wears loose clothing in shades of gray and dark blue, and carries a purple-blue dagger in his belt. In a faint echo over his own body is the ghost-like form of the mighty gray render. Dark chitinous plates protect his chest and throat, and a belt of glowing fiery feathers encircles his waist. Surmounting his head is the pale while nodule and mandibles of a frost worm, and his feet are covered with slightly glowing blue sandals. Pale blue leather bracers encircle each wrist, and a pale silver cloak, ever blowing in the breeze, flows from his shoulders. From time to time you can see him playing with some dice in his hand. A fey born of the soul-magic of incarnum, Captain Merri is always glad to see something being shaken up a bit. Captaining a new isle-ship with a bunch of renegades on-board is just his style.

Other sailors move purposefully about on, above, and below deck. There's a dozen in all, eight water genasi and four salt genasi, and all are quite loyal to Captain Merri, and by extension, to you. A few have an incarnum knack, others can do a spell or two, and several know their way with a cutlass. While nowhere near as powerful as you, the crew would not be entirely helpless if the ship came under attack. Which it may, at any moment.

Captain Merri beckons you all over as dawn breaks over the bow, a serious expresson on his wrinkled face. "Laddies and ladies, I have a serious question to put to ye. This ship be without a name, and that be four seas' worth of unluck. We'll be needin' all we can get, don't doubt that at all. Look," he says, pointing to the bow. Normally there would be a figurehead there, but now is only a rather unsightly lump. "she has no way of knowin' herself. Name the lass, and then we can be talkin' about where the winds are carryin' us next."
 

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Rystil Arden

First Post
"Hmm...ah yes, by tradition the ship is a female. Perhaps we should name her Aisa--it means Destiny, and it's a pretty name. Or maybe Anemoi Aisa--the Winds of Destiny?"

*Nissa smiles as she looks out over the ship and the people on it. Who would have thought that she would have been given such an honour...but who would have thought that such a thing would happen? Taala is gone...she waves to Anemone as he cavorts playfully amidst the isle ship's pure water.*

*Nissa is a beautiful woman whose fey heritage is never more apparent than when she is in the water. She appears as a delicate and pale elf with long flowing aquamarine tresses, deep azure pools of eyes, and a distinctive shawl of sea foam that surrounds her and represents her essence. She wears a lovely azure dress that compliments her eyes, a blue and red embroidered sash, a pearl and sapphire necklace, two bracelets of gold and wyrwood, a small fashionable cloak, and a solid platinum circlet covered with symbols. Floating nearby is her constant companion, Miera, a playful water aeon that defends Nissa fiercely, deflecting attacks with swirling eddies of water. *


"Nissa, we should call it Tethys--Fresh Water!" Miera suggests in Aquan.
 

Bront

The man with the probe
"I like Tempesta del Destino," Ekilu chimed in, "the Storm of Fate I am told it means."

Ekilu is slightly tall for a Darfellan, and a bit larger as well. He wears simple sailors clothing built to get wet, with his mithril shirt underneath, sharkskin gloves, a quiver and sack over his shoulders, and a belt pouch with an amulet that is enchanted with continual flame on it. However, his skin is a stark white, with not a spot of black on it. While many other races may not give him a second glance, it is something of note to those familiar with the Darfellan. His eyes are a deep sea blue, and seem soulful and deep, and he has no hair.
 

D20Dazza

Explorer
"Ye canna spect a squab ta make a important decision on t spot like this Cap'n" Tempest says, his white fur blowing gently in the wind that seems to always surround him "A ladies name be needin t be fought bout. Tis important t gift the ship with t name that best suits er nature. None of this oity toity high falutin rubbish that me friends ere be spoutin" the ape man says with a flick of his finger towards his companions in exile "Nay Cap'n, this bears a finkin bout. She be needin a name tat suits er nature, a name tat gives her strength, a name tat gives er character, a name tat rolls of t tongue and strikes fear into the hearts of those that oppose er masters will. If'n you'll give me a moment?" with that the armor plated Hadozee launches himself into the air, the wind that surrouns him constantly getting stonger and lifting him skyward. With a yell of pure pleasure the Hadozee flys a complicated pattern of loops and tumbles between the ships masts as he ruminates.

Minutes later, echoing from above, you hear a call "Cap'n, how bout sumtin like Taala's Retort?"
 

Shayuri

First Post
Trebuchet's silvery, mithril-plated head swivels to regard the conversation from where he was inspecting the stream that ran through the ship with some interest. With a whirring noise from somewhere within his metallic carapace, the living construct got to its feet and trudged over to take part in the naming conversation. It had learned that spatial proximity combined with a properly timed comment or question could permit someone to retroactively join a conversation; though it was at times considered rude.

Though roughly humanoid in form and stature, Trebuchet could never be mistaken for a man; not even one wearing armor. His head was a bit small, and resembled a stylized skull with prominent cheekbones and dully glowing red eyes. His torso, in contrast, was large, but in breadth more than height. His waist was an absurdedly narrow column extending down from the metal chest; a column of thick fibrous cords that seemed almost like wood or dense plant matter, and was flexible enough to allow some freedom of movement. His arms and legs had a similar pattern...all of them having exagerrated connections to the body (large shoulderplates and shielded hip sockets) narrow upper sections, and metal-encased forearms and shins. It gave him an oddly spindly look for such a sturdy creature.

"Observation," the so-called 'warmage' said in a rich, deep, precisely modulated voice. "The name of an object is frequently associated with the object's function. To that end, may I suggest, 'Unique Elemental Conveyance Deciding the Fate of the Kingdom of Knowledge.'"

"Failing that, it strikes me that if you put the name in Common, 'Storm of Fate,' then it will be comprehended by a greater percentage of people we may encounter."
 

Rystil Arden

First Post
"Common is a trade tongue, though, and it's such a dull language. We're likely to have a better reaction if we pick one of the four official languages of the nobility, Aquan, Auran, Terran, or if necessary Ignan. I can translate to any of them if necessary," Nissa offers.
 

Bront

The man with the probe
"Well, if you insist, Aella Moira is good, though Aella Aisa sounds nice too." Ekilu says. "With respect to Taala, this is a ship gifted to us. It does not need to bear his name, even if it sails in it."
 

D20Dazza

Explorer
Bront said:
"Well, if you insist, Aella Moira is good, though Aella Aisa sounds nice too." Ekilu says. "With respect to Taala, this is a ship gifted to us. It does not need to bear his name, even if it sails in it."
"Do we not do his work? Do we not seek justice? Do we not want to strike fear into his enemies hearts?" Tempest cries from above "Taala has gifted us this magnificent vessel and I for one am keen to see that any wrong done to Taala is corrected"
 

Rystil Arden

First Post
"Aella Aisa isn't bad--I prefer the Winds of Destiny to the Storm of Destiny, since a storm probably indicates ill tidings whereas winds are uplifting and carefree, like our friend Tempest as he flies about in the breeze."
 

Bront

The man with the probe
D20Dazza said:
"Do we not do his work? Do we not seek justice? Do we not want to strike fear into his enemies hearts?" Tempest cries from above "Taala has gifted us this magnificent vessel and I for one am keen to see that any wrong done to Taala is corrected"
"Of course," Ekilu says. "But it need not be named in the stead of who it serves. It is not the way of the seas."
 

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