What are the rules for traps when someone has the key?
For example, your players find a key after an encounter and take it with them. Eventually, they find a chest it fits, but (unknown to them) it is trapped and they don't bother checking and just unlock it, eager to get their hands on the anticipated goodies inside.
Does using the key bypass the trap? Or is the trap independant of the key and so still needs to be disabled (so, in the example above, it will still go off)?
Thanks in advance!
For example, your players find a key after an encounter and take it with them. Eventually, they find a chest it fits, but (unknown to them) it is trapped and they don't bother checking and just unlock it, eager to get their hands on the anticipated goodies inside.
Does using the key bypass the trap? Or is the trap independant of the key and so still needs to be disabled (so, in the example above, it will still go off)?
Thanks in advance!