Orcus
First Post
Sure, I dont have all the rules, but seeing these 4E monsters is getting me excited!
Scott Greene and I have been going crazy making monsters. 4E is SO much easier and so much more liberating from the standpoint of monster design. The exception based design is awesome. The monsters, in my view, are far and away better in 4E. You can actually give the monsters fun powers without having to worry about making everything match some spell power. And no cheesy skill points. Ugh! DMs will be able to put monsters together so much faster. And now all the interesting monster flavor can actually be translated into combat.
I love it! I am so geeked.
Scott and I have already done the conceptual mapping out of about 50 or more monsters (we have a list of 250). We are finding the theme of the monster and the things we want it to do. We are thinking through impact on movement, threshold triggers, cool powers, ways a monster is different. There is no need for another undead that just has more hit points--but if it has different powers or abilites, then that is a cool monster. We've even been updating some older monsters. Just for kicks, today he and I updated the Bonesnapper. I updated the Charfiend from the old Creature Collection. Fun, fun, fun!!!
I dont know what the new GSL will hold, but I promise you this: Necro WILL have a monster book out for early 4E. Guaranteed. 200+ monsters. Hardback. Kick ass. Fun stuff. New stuff. Not just retreads, though you all know that if WotC will let us (either via compatibility with the OGL or by special permission) we will update the older monsters that are cool that get left behind.
Scott and I are in design overdrive right now. We cant stat or power them all out, but we can concept them, and that is a big first step. And he and I are doing it furiously.
And we are having more fun than we ever had in 3E.
Monsters ROCK in 4E! My hat is off to the people at WotC for how they did monsters.
Clark
Scott Greene and I have been going crazy making monsters. 4E is SO much easier and so much more liberating from the standpoint of monster design. The exception based design is awesome. The monsters, in my view, are far and away better in 4E. You can actually give the monsters fun powers without having to worry about making everything match some spell power. And no cheesy skill points. Ugh! DMs will be able to put monsters together so much faster. And now all the interesting monster flavor can actually be translated into combat.
I love it! I am so geeked.
Scott and I have already done the conceptual mapping out of about 50 or more monsters (we have a list of 250). We are finding the theme of the monster and the things we want it to do. We are thinking through impact on movement, threshold triggers, cool powers, ways a monster is different. There is no need for another undead that just has more hit points--but if it has different powers or abilites, then that is a cool monster. We've even been updating some older monsters. Just for kicks, today he and I updated the Bonesnapper. I updated the Charfiend from the old Creature Collection. Fun, fun, fun!!!
I dont know what the new GSL will hold, but I promise you this: Necro WILL have a monster book out for early 4E. Guaranteed. 200+ monsters. Hardback. Kick ass. Fun stuff. New stuff. Not just retreads, though you all know that if WotC will let us (either via compatibility with the OGL or by special permission) we will update the older monsters that are cool that get left behind.
Scott and I are in design overdrive right now. We cant stat or power them all out, but we can concept them, and that is a big first step. And he and I are doing it furiously.
And we are having more fun than we ever had in 3E.
Monsters ROCK in 4E! My hat is off to the people at WotC for how they did monsters.
Clark