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10 more creatures added to the CC

Shade

Monster Junkie
I checked the horde original entries and conversion threads, and it looks like treasure should be "none". I'll update the CC entry.
 

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Leopold

NKL4LYFE
more more! Want to drive down that 900+ number to below 800 by the end of the month!

/is ambitious
//helping before ADD kicks in
///LOOK BUTTERFLIES!
 

Shade

Monster Junkie
Here there be dragons!
Back when Dragon magazine was still in print, June was always a dragon-themed month. To keep that proud tradition alive, we offer up ten of the creatures that make up half the game's name.

The true dragons included here include the electrifying aquatic dragon, the volcanic beljuril dragon, the vicious brine dragon, and the playful, thermal-riding mithril dragon.

The landragons, a more feral, less magical offshoot of true dragons, include the magic-inhibiting arack, the pack-hunting night dragon, and the fascinating scintillating dragon.

The serpentine swamp wyrms come in two varieties: the chilling knucker and the boiling guivre.

The false lindworm represents a chromatic dragon born with some unusual deficiencies.

Finally, the bloodstinger may or may not be the "missing link" between pseudodragons and wyverns.
 

JiCi

First Post
Thanks, just curious though, how long did that took you to update? You said that dragons were a nightmare to upload.
 

Shade

Monster Junkie
I did it over three days, with the true dragons taking about 20 minutes to a half hour each, and the others taking all of 15 minutes! :heh:
 


Shade

Monster Junkie
Ursines & Ungulates
10 more prehistoric megafauna trample through the Creature Catalogue.

The batch of bears includes the swift agriotherium (actually a hemicyonid, not a true bear), the fearsome giant short-faced bear, and the bonecrunching sarkastodon.

The ungulates include the dire and giant camels, the llamalike macrauchenia, the mud-wallowing astrapotherium, the slothlike moropus, the giraffelike sivatherium, and the twin-horned rhinoceros arsinoitherium.
 

Shade

Monster Junkie
Creaturecopia
This week we've got a mixed bag of creatures.

First up, we've got a pair of animals, the Antelope and Panda. The "between a goblin and bugbear" Bug-a-boo and the gnomish Shan Sao represent the humanoids, while the Skorpio represent the monstrous humanoids.

Among the magical beasts, we have the horselike Houyhnhnm, the insectile Grythok, the shadow-jumping Trelon, and the limb-severing Quickbiter.

Rounding out the batch is the butt-kicking (literally) giant known as the Trow.
 

Shade

Monster Junkie
Robots in Disguise
The sheens roll into the Creature Catalogue. These living constructs come in a number of forms, and each serves a specific purpose within their machine cyst.

The walker sheen is the basic model that locates and gathers resources. The strong walker does the heavy lifting, while the ore-recovery walker is better suited to mining. Drfiters and flitters serve as a flying defensive perimieter. The massive burrowers function as prospectors, creating mining shafts through which the ore-recovery walkers can perform their duties. The swift dashers and mighty renders serve primarily defensive roles, while the phasers function as assassins.

Stay tuned...more sheens are coming!
 


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