1000 ideas to get a TPK


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Kyramus

First Post
15) Dead magic area with a tribe of orcs/ogres/trolls

16) The appearance of a walkway across a river of lava, a huge reward is at the other end, can't fly over it, have to walk over it. But to walk over it, they must have the bloodline of the person who created the bridge or suffer 10d6 points of damage each round, no save. It takes 5 rounds to cross the whole length of the bridge.

17) Inherit/found/given a sword, during combat the sword deals maximum normal damage at all times, but it also inflicts the same amount of damage on the cleric, when cleric perishes, it moves to the next spell caster, then the highest hit point character until it starts to hurt the weilder.

18) Inherit/found/given a sword that is a +3 keen weapon, unbeknownst to the players, the sword is cursed, all opponents of the weilder gain an SR 20 and regen 5 when the sword is used against them.

19) Find a scroll revealing the location of a sphere of annihilation, when they get there the sphere has grown a semi sentience and is going after all spell casters cause they taste yummy to it because of all the spells they memorize.

20) The PC's unearth a cavern , upon exploration they find several Collossal beetles/scorpions/etc. (insert devastation vermin here, of the same type)
 


Valicor

First Post
22. NPC Villian with Prayer Beads (Insert Deities & Demigods)

23. Party say's "He doesn't look that strong".

24. DM gets bored. or the Power Gamer/Min Maxer gets bored

25. CHARGE!!!
 

boothbey

First Post
Acid Fumes fill corridors of the dungeon doing juuust a little damage. Can the party find the cause and stop it before they dissolve?
 

Jeph

Explorer
27) GM's mother is coming to visit

28) The GM lets the characters know that they finally succeded their will saves against illusion, and have been in the stomach of a collosal sentiant being for the past 4 sessions. They are now all down to 1 HP.
 


Kaji

First Post
30. Dracolich

31. Forgotten Realm version of the Lich (Wow!!)

32. 3 kobolds on a road who all happen to be 12th level fighters.

33. Doppleganger the party till they die!!!!

34. 8 dudes dressed in the same flowing robes. 4 are Sorcerers and 4 are Monks. Make them all a level you like. Oh, and haste the sorcerers and give them Magic Missile. I actually did this one once, 1/2 the party dies. It was priceless when I kept asking them to fork over all the 4 siders at the game table to roll MM damage...hehehe
 



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