AbeTheGnome
First Post
i got to thinking about NPC classes, and once again i got in trouble trying to reconcile d&d with reality. how do 1st level commoners survive in the monster-infested wilderness? why does a child have just as many hit points as a grown man? why does a cat have half that many? how can a 1st level expert produce a masterwork mithral bastard sword?
and so, i've decided that in my next game, there won't be any 1st level characters at all, barring children. all PCs and NPCs will start out with three levels of an NPC class. that means more hp, more skill points (representing knowledge gained through experience), higher saves and BABs, but no feats. a PCs first heroic class level will actually be his fourth level. how would this affect the game?
and so, i've decided that in my next game, there won't be any 1st level characters at all, barring children. all PCs and NPCs will start out with three levels of an NPC class. that means more hp, more skill points (representing knowledge gained through experience), higher saves and BABs, but no feats. a PCs first heroic class level will actually be his fourth level. how would this affect the game?