[3.5] A Dark and Stormy Night

Thondor

I run Compose Dream Games RPG Marketplace
Updated to secound level. Adjusted shield to heavy (that was the bonus being used and what I'd prefer) added equipement that was gained throught the adventure (50gp,sickle a slashing weapon I can use, 3 flasks of Oil, Oil of False Life.)

Dacen Athrin Human Cleric of St. Cuthbert level 2
[sblock]
Name: Dacen Athrin
Class: Cleric
Race: Human
Size: Medium
Gender: Male
Alignment: LN

Str: 14 +2 (6p.) Level: 2 XP: 1163 (bird fight, hmm not right, +300 latest zombie fight)
Dex: 14 +2 (6p.) BAB: +1 HP: 12
Con: 12 +1 (4p.) Grapple: +7 Dmg Red: N/a
Int: 10 +0 (2p.) Speed: 30' Spell Res: N/a
Wis: 14 +2 (6p.) Init: +2 Spell Save: +2 ??
Cha: 12 +1 (4p.) Spell Fail: 0%

Base Armor Shld Dex Size Nat BAB Misc Total
Armor: 10 +0 +2 +2 +0 +0 +1 15
Touch: 13 Flatfooted: 12

Base Mod Misc Total
Fort: 3 +1 +4
Ref: 0 +2 +2
Will: 3 +2 +5

Weapon Attack Damage Critical
Heavy Mace +3 1d8+2 x2
Light Crossbow +3 1d8 19-20x2
Unarmed Strike +3 1d3+2 x2
Sickle +3 1d6+1 x2

Languages: Common

Abilities:
Turn Undead (4/day, 1d20+2, 2d6+3)
Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr)
Strength Domain (Feat of Strength 1/day, +2 Str 1/rd)

Feats: Improved Unarmed Strike, Improved Grapple

Skill Points: 12 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Concentration 5 +1 +6
Heal 5 +2 +7
Knowledge (Religion) 5 +0 +5
Listen 0 +2 +2
Spot 0 +2 +2

ACP: -2

Spells Prepared:
DC 12 0th - Resistance, Guidance, Detect Magic, Virtue
DC 13 1th - Magic Weapon, Magic Stone, Enlarge Person (Domain Spell), Inflict Minor Wounds

Spells Per Day:
0 - 4/day
1 - 3 +1 Domain/day

Equipment: Cost Weight

Worn:
Chain Shirt 100gp 25lb
Peasant's Outfit 0gp -
Holy Symbol, Wooden 1gp -

Shoulder/Back:
Light Crossbow 35gp 4lb
20 Bolts 2gp 2lb
Heavy Wooden Shield 7gp 10lb

Backpack 2gp 2lb
Torch x2 2cp 2lb
Sunrod 2gp 1lb
Waterskin 1gp 4lb
Flint & Steel 1gp -
Candles, 10 1sp -
Sewing Needle 5sp -
Chalk, 3 pieces 3cp -
Weight: 27lbs

Belt/Waist:
Heavy Mace 8gp 8lb
Spell Component Pouch 5gp 2lb
Healers Kit (8uses remain) 50gp 1lb
Sickle 6gp. 2lb
Oil "fire drinks' 3 3sp. 3lb
Oil of False Life --


Total Weight: 56lb Money: 279gp 3sp 5cp (weight for gold????)

Lgt Med Hvy Lift Push
Max Weight: -58 -116 -175 175 875

Age: 19
Height: 5'7"
Weight: 165lbs
Eyes: Hazel
Hair: Wavy Dark Brown, Short
Skin: Light Tan [/sblock]

Short stats
[sblock]
Dacen
HP: 12 Current: 12 Nonlethal: 8
Armor Class: 15 Touch: 13 Flatfooted: 12
Fort: +4 Ref: +2 Will:+5

Spells left:
DC 12 0th - Resistance, Guidance, Detect Magic, Virtue
DC 13 1th - Magic Weapon, Magic Stone, Enlarge Person (Domain Spell), Inflict Minor Wounds

Abilities:
Turn Undead (4/day, 1d20+2, 2d6+3)
Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr)
Strength Domain (Feat of Strength 1/day, +2 Str 1/rd)

Weapon Attack Damage Critical
Heavy Mace +3 1d8+2 x2
Light Crossbow +3 1d8 19-20x2
Unarmed Strike +3 1d3+2 x2
Sickle +3 1d6+1 x2

Grapple: +7
Speed: 30' Init: +2 [/sblock]
 
Last edited:

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