I'm sure this subject has been done to death, but here goes...
For the 3.5-ers, how do you expedite combat? Any mechanical changes that'll quicken things up?
Some ideas:
-roll d20 and damage together
-make crits max damage only. No need to roll and multiply. (not sure about this one)
-DM gives aprox 30 seconds for player to decide action. After this, the character just defends
-DM uses "poking stick" to keep players awake during the hours long battle.
Any links to former threads on the subject are appreciated!
For the 3.5-ers, how do you expedite combat? Any mechanical changes that'll quicken things up?
Some ideas:
-roll d20 and damage together
-make crits max damage only. No need to roll and multiply. (not sure about this one)
-DM gives aprox 30 seconds for player to decide action. After this, the character just defends
-DM uses "poking stick" to keep players awake during the hours long battle.
Any links to former threads on the subject are appreciated!