bigbaddragon
First Post
Hi,
I haven't played 3.5 in quite a while and got a little rusty with rules interpretation. The problem I'm having is this:
How would you price a magic item that gives +2 natural armor bonus, +2 wisdom bonus and +2 resistance bonus to saves?
As far as I remember the rules you add the first enchantment at normal price and then every following enchantment that is added to the same item costs 150% of it's original price. So it would turn out to be something like:
+2 natural armor 8k
+2 saves 4k x 1.5=6k
+2 wisdom 4k x 1.5=6k
----------------------------
20k
But then there are rules in Magic Item Compendium on page 234 about adding and improving common item effects that confuse me a bit, mostly because it sounds too cheap.
So, what do you make out of all of this?
I haven't played 3.5 in quite a while and got a little rusty with rules interpretation. The problem I'm having is this:
How would you price a magic item that gives +2 natural armor bonus, +2 wisdom bonus and +2 resistance bonus to saves?
As far as I remember the rules you add the first enchantment at normal price and then every following enchantment that is added to the same item costs 150% of it's original price. So it would turn out to be something like:
+2 natural armor 8k
+2 saves 4k x 1.5=6k
+2 wisdom 4k x 1.5=6k
----------------------------
20k
But then there are rules in Magic Item Compendium on page 234 about adding and improving common item effects that confuse me a bit, mostly because it sounds too cheap.
So, what do you make out of all of this?