AllisterH said:Monopoly is a bad example. Monopoly makes its money based mainly on those different "localized" monopoly versions. Basically, anytime a Simspons or Trek Monopoly comes out, PB gets a slice however, the main problem is, would D&D players pay for a new PHB that only has different pictures?
I was under the impression that most of those Monopoly knock-offs aren't licensed from PB. Isn't this one of the commonly cited precedences in the "game mechanics aren't copyrightable" issue?
Regardless, the actual, un-customized Monopoly sets actually do make a profit, I believe. There is a constant market for it. It is small, but they know that, so they only print enough to meet that demand & still make a profit. It is an important enough brand & product that they aren't going to discontinue it despite the fact that it'll never be anyone's bread & butter again.
I think the analogy with D&D is very apt.
Except that, while they may have been short-term successes, no attempt at a sequel or new edition of Monopoly has had the staying power of the original. (Though I don't think they were every foolish enough to force any of them to be a true replacement for the original.)
SavageRobby said:I think you're spot on. I don't ever buy a first version Microsoft product, because its always buggy and incomplete. Wizards is teaching us the same lesson about their products, too.
This is the thing I don't get about a lot of products, RPGs included. Don't just go into your R&D ivory tower, then do a perfunctory playtest, & release it as "perfect". Come out with a "beta", "preview", "early adopters", or whatever edition. Maybe not even in print--just PDF or another e-format. Make it clear that it isn't meant for everyone & that it's to really shake out the system before a general release.
Yeah, having people pay to playtest your product seems wrong at first, but I think we're going to have to come to terms with it, since the alternative seems to only be inadequate playtesting, systems that don't work nearly as well without supplements, & dot-5 editions. Besides, there are some of us who will gladly pay to be part of that.