This is only my second post on this board and already I'm complaining.
The changes I have read about in Dragon #307 have kinda ticked me off with the 3.5 designers. Why change any of the "3H's and the big P". Facing those spells are the price of adventuring with the big boys. It's why fighting highlevel evil clerics suck, doing all you can so they don't hit you. It's not suposed to be a walk in the park. It also makes your cleric have to fight to combat their harm
The changes to Hold spells stinks too. A save every round makes the spell mostly useless IMO. Hold Person is one of the main reasons to always have a Dispel Magic spell on hand.
Polymorph changes are ok, but I wonder why they didn't turn alter self into alter so it could alter other party members.
Haste? Well I always thought you should be able to cast an extra spell. It's logic over game balance. It's like when DC comics said that the Flash doesn't just run superfast, he moves superfast. Hands, fingers and tounge, not just feet.
Every version of D&D has been better than the last. I think 3.5 will reverse that trend when it comes to revising the spells. Thank goodness my DM is only going to be using D&D 3.25.
The changes I have read about in Dragon #307 have kinda ticked me off with the 3.5 designers. Why change any of the "3H's and the big P". Facing those spells are the price of adventuring with the big boys. It's why fighting highlevel evil clerics suck, doing all you can so they don't hit you. It's not suposed to be a walk in the park. It also makes your cleric have to fight to combat their harm
The changes to Hold spells stinks too. A save every round makes the spell mostly useless IMO. Hold Person is one of the main reasons to always have a Dispel Magic spell on hand.
Polymorph changes are ok, but I wonder why they didn't turn alter self into alter so it could alter other party members.
Haste? Well I always thought you should be able to cast an extra spell. It's logic over game balance. It's like when DC comics said that the Flash doesn't just run superfast, he moves superfast. Hands, fingers and tounge, not just feet.
Every version of D&D has been better than the last. I think 3.5 will reverse that trend when it comes to revising the spells. Thank goodness my DM is only going to be using D&D 3.25.