EzequielPR
Explorer
Hi all.I'm about to start playing dragon age RPG. I have played it before and I liked the bell curve the die produced. It sacrifices some randomness to gain a bit of realism. It makes me feel like every combat is harsh because of that feeling of realism I perceive.I'm curious about how that could work with pathfinder where randomness is a big part of the game.I know that unearthed arcana (d&d 3.5) has this optional rule. I'm looking forward to try it a few times to see how it works. I se potential in things like changing critical hits for stunts or things like that.I'm wonder if some of you have sone comments or personal experience with this optional rule. Any comment is welcome.