D&D (2024) 4/26 Playtest: The Influence Action

Stalker0

Legend
Just wanted to note that a few key changes here have really improved this action:

1) They have now truly made clear that these rules are to influence NPCs, not PCs.
2) Wisdom has been brought back in for lie defense (though they allow you to use intelligence if you want).
3) Clear rules that note that certain hostile creatures just cannot be diplomacied.
4) An easy mechanism (straight roll normally, advantage if they are friendly, disadvantage if hostile).

I think this action is looking very solid now and wanted to make sure the changes were highlighted on these boards.
 

log in or register to remove this ad

Remove ads

Top