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4/26 Playtest: The Sorceror
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<blockquote data-quote="MoonSong" data-source="post: 9004305" data-attributes="member: 6689464"><p>Ok, some thoughts</p><p></p><p><strong>The nice:</strong></p><ul> <li data-xf-list-type="ul">More metamagic and earlier.</li> <li data-xf-list-type="ul">Subtle spell is buffed.</li> <li data-xf-list-type="ul">More spells known is a good thing.</li> <li data-xf-list-type="ul">Spells known remain a thing even if they are named something else.</li> <li data-xf-list-type="ul">Finally a not-meh capstone and a chance to recover sorcery points!</li> <li data-xf-list-type="ul">Breath weapon is an improvement over draconic pressence.</li> </ul><p></p><p><strong>The ambivalent</strong></p><ul> <li data-xf-list-type="ul">Not a fan of mandatory blasting, but I can see it freeing spell choice, so well, ok.</li> <li data-xf-list-type="ul">Many will bemoan the fate of twin, I'm sad I won't be able to twin cure wounds and remain efficient anymore, but thankfully we can now have a healthy discussion of the class without the pressure caused a a degenerate combo.</li> </ul><p></p><p></p><p><strong>The sad</strong></p><ul> <li data-xf-list-type="ul">Not a fan of having to fetch the features of the class in the spells section. Hopefully they can be placed inside the class description.</li> <li data-xf-list-type="ul">Why break what isn't broken? YOu know, if you want us to have some levels as a "pure sorcerer", why not just give us the chance of a generic bland bloodline so that we can be 20 levels of pure sorcerer if we want?</li> <li data-xf-list-type="ul">The new wings are not as cool. Permanent wings: super cool, temporary wings with meh damage, not cool.</li> <li data-xf-list-type="ul">Not something on the sorcerer itself, but the wizard getting modify spell steps on the sorcerer's toes.</li> </ul><p></p><p> </p><p><strong>The thing nobody noticed</strong></p><p>Finally full simple weapon proficiency!, it took wizards getting it too to get it, but it is finally back.</p><p></p><p></p><p><strong>My veredict</strong>: not my favorite version of the sorcerer, but more of an improvement than a downgrade, and far from my worst fears. I could tolerate it... I'm still fighting back for getting back to first level subclass though.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 9004305, member: 6689464"] Ok, some thoughts [B]The nice:[/B] [LIST] [*]More metamagic and earlier. [*]Subtle spell is buffed. [*]More spells known is a good thing. [*]Spells known remain a thing even if they are named something else. [*]Finally a not-meh capstone and a chance to recover sorcery points! [*]Breath weapon is an improvement over draconic pressence. [/LIST] [B]The ambivalent[/B] [LIST] [*]Not a fan of mandatory blasting, but I can see it freeing spell choice, so well, ok. [*]Many will bemoan the fate of twin, I'm sad I won't be able to twin cure wounds and remain efficient anymore, but thankfully we can now have a healthy discussion of the class without the pressure caused a a degenerate combo. [/LIST] [B]The sad[/B] [LIST] [*]Not a fan of having to fetch the features of the class in the spells section. Hopefully they can be placed inside the class description. [*]Why break what isn't broken? YOu know, if you want us to have some levels as a "pure sorcerer", why not just give us the chance of a generic bland bloodline so that we can be 20 levels of pure sorcerer if we want? [*]The new wings are not as cool. Permanent wings: super cool, temporary wings with meh damage, not cool. [*]Not something on the sorcerer itself, but the wizard getting modify spell steps on the sorcerer's toes. [/LIST] [B]The thing nobody noticed[/B] Finally full simple weapon proficiency!, it took wizards getting it too to get it, but it is finally back. [B]My veredict[/B]: not my favorite version of the sorcerer, but more of an improvement than a downgrade, and far from my worst fears. I could tolerate it... I'm still fighting back for getting back to first level subclass though. [/QUOTE]
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