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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4108426" data-attributes="member: 31734"><p>The kobold skirmisher has an initiative bonus of +5, so I can't help but beat that. I'm not sure if you wanted me to roll for each of the minions, but at least one bad guy won initiative (skirmisher got 7+5). Also, I didn't think we were supposed to identify the main opponent, but everything's out in the open, so no big deal. I was gonna choose Kobold Skirmisher as my main guy, then I noticed that healing surges aren't listed. Is that a downside to running "monsters", no healing? That's a <strong>major </strong>drawback for Evil. Anyway, I'll still pick the Skirmisher as my main bad guy.</p><p></p><p>Here's my Daily Power, you need not know what it is until I reference it. [sblock] sleep [/sblock]</p><p></p><p>After carefully reading the rules and reviewing all abilities, Evil elects to let Good go first.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4108426, member: 31734"] The kobold skirmisher has an initiative bonus of +5, so I can't help but beat that. I'm not sure if you wanted me to roll for each of the minions, but at least one bad guy won initiative (skirmisher got 7+5). Also, I didn't think we were supposed to identify the main opponent, but everything's out in the open, so no big deal. I was gonna choose Kobold Skirmisher as my main guy, then I noticed that healing surges aren't listed. Is that a downside to running "monsters", no healing? That's a [B]major [/B]drawback for Evil. Anyway, I'll still pick the Skirmisher as my main bad guy. Here's my Daily Power, you need not know what it is until I reference it. [sblock] sleep [/sblock] After carefully reading the rules and reviewing all abilities, Evil elects to let Good go first. [/QUOTE]
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The Battle of All Alignments
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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