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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Gansk" data-source="post: 4232542" data-attributes="member: 16383"><p>OOC: Yeah, it is a crappy ability - there is probably something I'm misinterpreting that makes it so crappy. It does help a little if Aussie wants to fly around, since he is a clumsy flier. If he stays in the air, ranged attackers get CA.</p><p></p><p><span style="font-size: 9px"><u>Good Guys:</u></span></p><p><span style="font-size: 9px">Monte (shade knight, SW): 48/72hp, injured, concealed</span></p><p><span style="font-size: 9px">Blossom (dwarf shieldmaiden): 3/96hp, bloodied (ouch!), marked, concealed</span></p><p><span style="font-size: 9px">Pete (ice archon, leader, SW): 110/117hp, injured, concealed</span></p><p></p><p>Round 109: </p><p></p><p><strong>Monte</strong> moves to 75N45E, then charges to 75N25E. 12+17+2-2+1, hit. Lord Soth takes 14 damage and has a shadow blade hovering over him. Both Monte and Blossom have concealment. </p><p></p><p><strong>Blossom</strong> gets zapped and attacks Lord Soth. 15+19-2+2, hit. 13 damage.</p><p></p><p>Monte uses Guiding Shadow to crit Lord Soth for another 18 damage. </p><p></p><p><strong>Pete</strong> moves to 60N45E, then charges to 70N25E. 13+23-2+1, hit. Lord Soth takes 17 plus 5 cold damage and is slowed. Pete also gains concealment.</p></blockquote><p></p>
[QUOTE="Gansk, post: 4232542, member: 16383"] OOC: Yeah, it is a crappy ability - there is probably something I'm misinterpreting that makes it so crappy. It does help a little if Aussie wants to fly around, since he is a clumsy flier. If he stays in the air, ranged attackers get CA. [SIZE=1][U]Good Guys:[/U] Monte (shade knight, SW): 48/72hp, injured, concealed Blossom (dwarf shieldmaiden): 3/96hp, bloodied (ouch!), marked, concealed Pete (ice archon, leader, SW): 110/117hp, injured, concealed[/SIZE] Round 109: [B]Monte[/B] moves to 75N45E, then charges to 75N25E. 12+17+2-2+1, hit. Lord Soth takes 14 damage and has a shadow blade hovering over him. Both Monte and Blossom have concealment. [B]Blossom[/B] gets zapped and attacks Lord Soth. 15+19-2+2, hit. 13 damage. Monte uses Guiding Shadow to crit Lord Soth for another 18 damage. [B]Pete[/B] moves to 60N45E, then charges to 70N25E. 13+23-2+1, hit. Lord Soth takes 17 plus 5 cold damage and is slowed. Pete also gains concealment. [/QUOTE]
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The Battle of All Alignments
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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