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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4232873" data-attributes="member: 31734"><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Lord Soth (death knight, leader, SW): 19/109hp, bloodied in a big way, slowed</span></p><p><span style="font-size: 9px">Aussie (ascendant hellsword, SW): 115/126hp, injured</span></p><p><span style="font-size: 9px">Heather (lamia, AP): 83/114hp, injured, +2 to defenses (I hope I have her hp right, double check for me please)</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Lord Soth</strong> recharges HGA ( <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ). He waits on Aussie to see if Aussie can finish the shieldmaiden.</p><p></p><p><strong>Aussie</strong> also (finally) recharges ( <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ). He attacks Blossom, 17+15+2 vs. AC+2 hits for 9 damage + 10 fire. Blossom is teleported out. Aussie moves to 75n30e and grants Lord Soth a free attack on Monte, 15+20+2 vs. AC+2 hits for 14 damage and Monte is currently marked.</p><p></p><p><strong>Lord Soth</strong> then attacks Monte with a high guard attack, 16+20+2 vs. AC+2, hits for 28 damage and Monte is not only still marked but at -5 to attack for one round.</p><p></p><p><strong>Heather</strong> also recharges ( <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ). How appropriate that Evil rolls three sixes, eh? She takes a moment to get a second wind and then climbs up to 5n105e30z.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4232873, member: 31734"] [size=1][U]Bad Guys:[/U] Lord Soth (death knight, leader, SW): 19/109hp, bloodied in a big way, slowed Aussie (ascendant hellsword, SW): 115/126hp, injured Heather (lamia, AP): 83/114hp, injured, +2 to defenses (I hope I have her hp right, double check for me please) [/SIZE] [B]Lord Soth[/B] recharges HGA ( :6: ). He waits on Aussie to see if Aussie can finish the shieldmaiden. [B]Aussie[/B] also (finally) recharges ( :6: ). He attacks Blossom, 17+15+2 vs. AC+2 hits for 9 damage + 10 fire. Blossom is teleported out. Aussie moves to 75n30e and grants Lord Soth a free attack on Monte, 15+20+2 vs. AC+2 hits for 14 damage and Monte is currently marked. [B]Lord Soth[/B] then attacks Monte with a high guard attack, 16+20+2 vs. AC+2, hits for 28 damage and Monte is not only still marked but at -5 to attack for one round. [B]Heather[/B] also recharges ( :6: ). How appropriate that Evil rolls three sixes, eh? She takes a moment to get a second wind and then climbs up to 5n105e30z. [/QUOTE]
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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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