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4E being immune to criticism (forked from Sentimentality And D&D...)
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<blockquote data-quote="WalterKovacs" data-source="post: 4551475" data-attributes="member: 63763"><p>Did I claim that? I did use the word perhaps ...</p><p> </p><p>Not everyone talking about every previous edition is currently playing all of them.</p><p> </p><p>There are people playing each of the previous editions, but at the same time, no ONE edition is the "true D&D", and that includes 4e. </p><p> </p><p>There are different issues for games in progress. People currently playing the older editions do so with a lot of time having passed since their inception. Lots of corrections, lots of splat, lots of discussion, lots of thought. Those editions are heavily, if not fully, developed. They very likely had flaws that were fixed overtime in various ways. Unless someone is <em>currently</em> playing the older version the same way it was played unpon release, they may have a mix of nostalgia about how they used to play mixed with how they play now, which benefits from a lot of experience in playing and thus maximizing the parts they like and minimizing the problematic parts. If a game has been going for 30 some years ... people would likely have perfected the way to avoid running into problems. That doesn't get rid of the problems, but a problem you don't encounter is less likely to be a problem on your mind. It seems, however, that while they are willing to work around problems in older editions (to the extent they cease to be noticed as problems), they want to face the 4e problems head on, even if those problems exist in other editions as well, and can just as easily be worked around or hand waved away in some cases.</p><p> </p><p>There are a number of people referring to all older editions, and yet only talking about the one edition they are currently playing, ignoring that, for example, it was something only introduced in 3e, but that taking it out after 1 edition is go against a time honored tradition that only really lasted 1 edition.</p><p> </p><p>There are other situations where people talk about <em>how</em> they play the older edition, and thus ignore/gloss over problems in that edition simply because their party house ruled away the problem, or have a player-DM agreement (spoken or unspoken) to not do certain things that are problematic.</p><p> </p><p>Personally, I've not had many problems with 3.5 ... but I've almost always played in the sweet spot to avoid the problems that occur outside of those levels.</p><p> </p><p>If nothing else, people that are playing 4e must be seeing 4e more clearly than some who have played a only few low levels, or a few encounters, or just read the books and given up ...</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4551475, member: 63763"] Did I claim that? I did use the word perhaps ... Not everyone talking about every previous edition is currently playing all of them. There are people playing each of the previous editions, but at the same time, no ONE edition is the "true D&D", and that includes 4e. There are different issues for games in progress. People currently playing the older editions do so with a lot of time having passed since their inception. Lots of corrections, lots of splat, lots of discussion, lots of thought. Those editions are heavily, if not fully, developed. They very likely had flaws that were fixed overtime in various ways. Unless someone is [i]currently[/i] playing the older version the same way it was played unpon release, they may have a mix of nostalgia about how they used to play mixed with how they play now, which benefits from a lot of experience in playing and thus maximizing the parts they like and minimizing the problematic parts. If a game has been going for 30 some years ... people would likely have perfected the way to avoid running into problems. That doesn't get rid of the problems, but a problem you don't encounter is less likely to be a problem on your mind. It seems, however, that while they are willing to work around problems in older editions (to the extent they cease to be noticed as problems), they want to face the 4e problems head on, even if those problems exist in other editions as well, and can just as easily be worked around or hand waved away in some cases. There are a number of people referring to all older editions, and yet only talking about the one edition they are currently playing, ignoring that, for example, it was something only introduced in 3e, but that taking it out after 1 edition is go against a time honored tradition that only really lasted 1 edition. There are other situations where people talk about [I]how[/I] they play the older edition, and thus ignore/gloss over problems in that edition simply because their party house ruled away the problem, or have a player-DM agreement (spoken or unspoken) to not do certain things that are problematic. Personally, I've not had many problems with 3.5 ... but I've almost always played in the sweet spot to avoid the problems that occur outside of those levels. If nothing else, people that are playing 4e must be seeing 4e more clearly than some who have played a only few low levels, or a few encounters, or just read the books and given up ... [/QUOTE]
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