JoeGKushner
First Post
Given the strengths of FD, a counter collection seems a no-brainer.
For Relics and Rituals, what's the focus going to be on? The first one has numerous PrCs as well as spells and magic items.
With the methodology of 4e, 'spells' aren't necessarily just a spellcaster's thing anymore.
Rituals, magic items, paragon paths and epic destinies on the other hand... Might be a good place to put a lot of the crunch for the player's side. Heck, make it "Relics & Rituals: The Player's Guide To the Scarred Lands" and make it the equivalent of the FR or Eberron Player's Guide book with lots of crunch and things that all players are going to want.
For Relics and Rituals, what's the focus going to be on? The first one has numerous PrCs as well as spells and magic items.
With the methodology of 4e, 'spells' aren't necessarily just a spellcaster's thing anymore.
Rituals, magic items, paragon paths and epic destinies on the other hand... Might be a good place to put a lot of the crunch for the player's side. Heck, make it "Relics & Rituals: The Player's Guide To the Scarred Lands" and make it the equivalent of the FR or Eberron Player's Guide book with lots of crunch and things that all players are going to want.