He ignores the threat, and continues fleeing as fast he can -- which isn't fast until Tatterde's spell wears off -- even when Althaea's crossbow bolt hitting him.
[sblock=ooc]for game mechanics purposes, he only moves on his turn, of course, but you're not 'really' fighting in stop-motion. Note that hostile opponents get a +10 to their will save against intimidate attempts.[/sblock]
[sblock=ooc]for game mechanics purposes, he only moves on his turn, of course, but you're not 'really' fighting in stop-motion. Note that hostile opponents get a +10 to their will save against intimidate attempts.[/sblock]