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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4700776" data-attributes="member: 710"><p>3E was geared toward combat, delving and exploration. And it spawned of Spycraft, M&M and D20 Modern. </p><p></p><p>The things one could "steal" from 4E are:</p><p></p><p>- Math.</p><p>Aspects like half level bonus, predictable ability bonuses, defenses instead of saves, ability scores affect attack and damage, feat progression.</p><p></p><p>- Powers.</p><p>You can have combat powers and non-combat powers. Stuff maybe like "Well-Connected - Adventure Power. Once per adventure, you remember just the right contact to help you in your current situation."</p><p></p><p>- Role concept - probably expanded to reasonably cover a non-combat area. The Strong/Fast/Tough and Smart/Dedicated/Charismatic already showed which direction this could go - you have a "combat role" and you have a "non-combat" role. The only issue I have here with d20 Modern is that you did have to pick - at least in theory - between combat and non-combat roles - though it was far more interesting to combine then, and play something like a Fast/Charismatic or Strong/Smart. (I indeed played a Strong/Smart character, and that was pretty interesting - playing a decent fencer and scientifically minded guy in a d20 Past campaign was very entertaining.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4700776, member: 710"] 3E was geared toward combat, delving and exploration. And it spawned of Spycraft, M&M and D20 Modern. The things one could "steal" from 4E are: - Math. Aspects like half level bonus, predictable ability bonuses, defenses instead of saves, ability scores affect attack and damage, feat progression. - Powers. You can have combat powers and non-combat powers. Stuff maybe like "Well-Connected - Adventure Power. Once per adventure, you remember just the right contact to help you in your current situation." - Role concept - probably expanded to reasonably cover a non-combat area. The Strong/Fast/Tough and Smart/Dedicated/Charismatic already showed which direction this could go - you have a "combat role" and you have a "non-combat" role. The only issue I have here with d20 Modern is that you did have to pick - at least in theory - between combat and non-combat roles - though it was far more interesting to combine then, and play something like a Fast/Charismatic or Strong/Smart. (I indeed played a Strong/Smart character, and that was pretty interesting - playing a decent fencer and scientifically minded guy in a d20 Past campaign was very entertaining.) [/QUOTE]
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