Xeveninti
First Post
Since OD&D, orcs have suffered from light-sensitivity. Not so in 4e. They have low-light vision and suffer no ill effects in the open on bright sunny days. There is no such thing as darkvision or infravision in 4e. While I appreciate the simplification of vision rules in 4e, I miss that particular aspect of orcs.
I'm thinking of creating a house rule that would have orcs suffer a -1 penalty in bright sunlight or within the area of a light spell or other similar effects. This is a rule that existed since OD&D through 2nd edition. Or perhaps I could invoke some sort of dazzle effect like in 3rd edition.
My instincts tell me that this might somehow unbalance the game. Convince me why it might be a good idea or a bad idea.
I'm thinking of creating a house rule that would have orcs suffer a -1 penalty in bright sunlight or within the area of a light spell or other similar effects. This is a rule that existed since OD&D through 2nd edition. Or perhaps I could invoke some sort of dazzle effect like in 3rd edition.
My instincts tell me that this might somehow unbalance the game. Convince me why it might be a good idea or a bad idea.