Nifft said:If you only miss on a 1, the half-life of this tactic is about 13 attacks.
If you miss on a 2, the half-life is a little under 7 attacks.
If you miss on a 3, the half-life is around 4.5.
If you miss on a 4, the half-life is less than 3.5.
That's not rounds of attacks, it's just plain attacks. Half-life means "50% of Rangers will be done by now". Of course, it's possible to keep going forever, but it's quite unlikely.
Cap it at 20 attacks (10 pairs of attacks), if you want. You're unlikely to see it come into play, and therefore it shouldn't hurt the actual damage much, if at all.
Cheers, -- N
Heck, if you're really concerned about this (or other AC reduction/to-hit bonus combos), house rule that blade cascade will always miss on a 2, and suddenly it's mostly in-line with other similar dailies.
Ta-da! It doesn't affect lucky streaks of hits with "normal" to-hit chances (like, say, limiting it to 4 attacks might), because they'd be missing on that 2 anyways. Yet it reins in the likelihood (and certainly the reliability) of those 15-hit streaks.
If you're feeling really fiesty, you can go for misses on a 3, but that might be a bit harsh; this is clearly supposed to be a potentially high damaging attack.
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