What's the point of having different campaign settings then if they're all just the same races, classes and cultures? Different maps?
True this....
2nd Ed. was much better at creating viable, different campaign settings than 3E was...in some ways. Or, I guess I should explain this a little better.
There's nothing wrong with limiting choice of race or class in particular settings, if it helps to maintain the "feel" of the setting. Not all races fit all games. I wouldn't be a huge fan of having tieflings and dragonborn in Ravenloft. Races like elves, dwarves, and halflings are inhuman enough, and they can be in dangerous situations if they walk into the wrong bar in Ravenloft. And they don't have the ability to breath fire or anything like that....so they're less of a threat than some of the other monstrous races are.
Now, I could see that they might have a *domain* where a town of dragonborn was pulled into the mists. So you've got dragonborn in the setting. And they can walk around without being killed on sight....in that domain. But go to Barovia or Falkovnia or Sithicus or one of the others, and it's happy hour for the guys with torches and pitchforks.
Banshee