Howndawg
Explorer
KingCrab said:I absolutely hated that in 2ed. I usually played well armored clerics in 2ed (not necessarily magically armored though). I was hard to hit even at low levels. The only time a lot of creatures could hit me was on a 20. Every single hit against my character was a crit in 2ed. That gets boring fast, doesn't make sense, and isn't fair.
I was so thrilled they fixed that in 3ed. If they remove it (like I suppose they will) that's such a step backward.
I suspect what they might do is to have either class abilities or feats which allow characters to activate crits a set number of times per encounter. Thus, for example, if Mighty Hrothgar rolls a 20 against a measly goblin warrior who is probably going to bite it anyway, he can save his crit for when he is up against the badarse goblin warlord.
Howndawg