delericho
Legend
Two things leap out at me:
1) They should have used character sheets that are similar in style to the ones Dave Noonan generated for the Dungeon Delve - get everything onto one sheet of paper, and group the most important information more prominently.
2) When designing characters for an introductory game, they need to design them to be iconic for their class. The class system of D&D is one of its strengths, especially for newbies, so they should play to that. That means putting a bit more care into the characters, and making them really good at one or two things. And, yes, they should be reasonably optimise for their classes.
1) They should have used character sheets that are similar in style to the ones Dave Noonan generated for the Dungeon Delve - get everything onto one sheet of paper, and group the most important information more prominently.
2) When designing characters for an introductory game, they need to design them to be iconic for their class. The class system of D&D is one of its strengths, especially for newbies, so they should play to that. That means putting a bit more care into the characters, and making them really good at one or two things. And, yes, they should be reasonably optimise for their classes.