Yeah yeah, I know katana threads are a dime a dozen and don't usually end well, but I've had an idea about this bouncing around in my head for a while, and I want to know what you all think.
First off, I recognise that katanas and other asian blades of folded steel are fine weapons, but fall far short of the anything cutting uber weapons they are often portrayed as. The main advantage I can see to them is their sharpness, but they don't have the same kind of weight to them a western blade would have. So, a katana may be better in trained hands against a humanoid opponent, but not fare as well as a long sword against a animated statue, undead, or treant. Heres the stats I'm seeing for them:
Katana
One-Handed Exotic Weapon
1d6 damage, critical range 19-20, critical multiplier x3
A Katana is difficult to use correctly without special training, thus it is an exotic weapon. A character can weild a katana as a long sword, but with only a x2 critical multiplier instead of x3
The wakizashi and nodachi would be similar, the first as a light melee weapon that deals 1d4 damage and doubles as a short sword, the other as a two-handed weapon with 1d8 damage that doubles as a greatsword.
I know using increased critical range and multiplier is usually considered a no-no, but in this one instance it seems appropriate, and the lower damage die along with making it an exotic weapon would seem to balance it. But I'm not sure about that, that's why I'm here.
First off, I recognise that katanas and other asian blades of folded steel are fine weapons, but fall far short of the anything cutting uber weapons they are often portrayed as. The main advantage I can see to them is their sharpness, but they don't have the same kind of weight to them a western blade would have. So, a katana may be better in trained hands against a humanoid opponent, but not fare as well as a long sword against a animated statue, undead, or treant. Heres the stats I'm seeing for them:
Katana
One-Handed Exotic Weapon
1d6 damage, critical range 19-20, critical multiplier x3
A Katana is difficult to use correctly without special training, thus it is an exotic weapon. A character can weild a katana as a long sword, but with only a x2 critical multiplier instead of x3
The wakizashi and nodachi would be similar, the first as a light melee weapon that deals 1d4 damage and doubles as a short sword, the other as a two-handed weapon with 1d8 damage that doubles as a greatsword.
I know using increased critical range and multiplier is usually considered a no-no, but in this one instance it seems appropriate, and the lower damage die along with making it an exotic weapon would seem to balance it. But I'm not sure about that, that's why I'm here.