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<blockquote data-quote="Kavyk" data-source="post: 1367096" data-attributes="member: 16105"><p><strong>Yay! Culture</strong></p><p></p><p>Eilil considers the problem of the metal. Since it seems to be harder than the stone, if he had some, he could use it to break the stone. He needs metal to get metal, which creates something of a conundrum, so he resorts to magic. If he can get enough metal for some sort of tool to break the rock, perhaps something like the stone axes used for cutting wood, or maybe even something like an awl that they used in making wood products, something large, with a hand. An awl-axe? </p><p></p><p>He stops thinking ahead and focuses on the metal, trying to find that property of it which will allow him to free it from its earthly prison. He tries bending it with the force of his mind, but quickly realizes he will be exhausted with no reward. He runs through the properties of all the substances he knows, finally coming to heat. Perhaps if he can heat the metal, it will come free. And so this is what he attempts. He heats the metal slowly, while pulling a chunk of it with his magic 'fingers'. He is ambitious in this first attempt, trying to get enough for two or three of the awl-axes he envisions. He also realizes quite quickly that he will more than likely have to be the one who works the metal for the first time. </p><p></p><p>He also thinks that the caves will be an excellent place for yet another settlement and with the metal discovered here, perhaps now is finally the time for it. He doesn't want his people to grow soft, and pioneering is certainly hard work, so he brings a few younger craftspeople and hunters to the caves to be the foundation of the new settlement. Also, with two separate settlements, and a division of settlements at the initial village, it occurs to Eilil that names for the settlements might be in order. Because Alade has served him so faithfully, the cave settlement becomes Alade. He suggests Nest and Corral for the two original settlement, though secretly, in his mind, he refers to them as Eilil's Nest and Eilil's Corral, perhaps even because most of his people do as well.</p><p></p><p>With a settlement nearer the ocean, Eilil is presented with possibilities which weren't there before. He thinks his canoes aren't going to be large enough to actually traverse the ocean, unless the trees were much, much larger, so he sets a pair of canoe-makers at Nest to figuring out ways to make larger canoes, using smaller models first. Since they are also the same folks who build the wooden houses, they should have all of those techniques to work with as well. Eilil has high hopes for them. </p><p></p><p>[What kind of clothing do the people wear now? Eilil hasn't introduced anything on this front, beyond the initial animalhair robes, but with hunting, I should think they might have figured out some furs and more leathers. If not, Eilil will help them along this path, so that it also becomes a form of expression, just like music.]</p><p></p><p>Eilil also suggests that horses might not be the only good animals to keep in corrals. Though the horses are good for riding, perhaps bison or cattle would be good as well. Rather than having to hunt far and wide, a small group could be kept nearby to be used as food and maybe milk could be gotten from the as well, since the animals can produce milk for their young. But he does not know if his people will like milk.</p><p></p><p>[Has anyone discovered fermentation yet? Still waiting on that one, since it has to be an accident the first time, I think.]</p></blockquote><p></p>
[QUOTE="Kavyk, post: 1367096, member: 16105"] [b]Yay! Culture[/b] Eilil considers the problem of the metal. Since it seems to be harder than the stone, if he had some, he could use it to break the stone. He needs metal to get metal, which creates something of a conundrum, so he resorts to magic. If he can get enough metal for some sort of tool to break the rock, perhaps something like the stone axes used for cutting wood, or maybe even something like an awl that they used in making wood products, something large, with a hand. An awl-axe? He stops thinking ahead and focuses on the metal, trying to find that property of it which will allow him to free it from its earthly prison. He tries bending it with the force of his mind, but quickly realizes he will be exhausted with no reward. He runs through the properties of all the substances he knows, finally coming to heat. Perhaps if he can heat the metal, it will come free. And so this is what he attempts. He heats the metal slowly, while pulling a chunk of it with his magic 'fingers'. He is ambitious in this first attempt, trying to get enough for two or three of the awl-axes he envisions. He also realizes quite quickly that he will more than likely have to be the one who works the metal for the first time. He also thinks that the caves will be an excellent place for yet another settlement and with the metal discovered here, perhaps now is finally the time for it. He doesn't want his people to grow soft, and pioneering is certainly hard work, so he brings a few younger craftspeople and hunters to the caves to be the foundation of the new settlement. Also, with two separate settlements, and a division of settlements at the initial village, it occurs to Eilil that names for the settlements might be in order. Because Alade has served him so faithfully, the cave settlement becomes Alade. He suggests Nest and Corral for the two original settlement, though secretly, in his mind, he refers to them as Eilil's Nest and Eilil's Corral, perhaps even because most of his people do as well. With a settlement nearer the ocean, Eilil is presented with possibilities which weren't there before. He thinks his canoes aren't going to be large enough to actually traverse the ocean, unless the trees were much, much larger, so he sets a pair of canoe-makers at Nest to figuring out ways to make larger canoes, using smaller models first. Since they are also the same folks who build the wooden houses, they should have all of those techniques to work with as well. Eilil has high hopes for them. [What kind of clothing do the people wear now? Eilil hasn't introduced anything on this front, beyond the initial animalhair robes, but with hunting, I should think they might have figured out some furs and more leathers. If not, Eilil will help them along this path, so that it also becomes a form of expression, just like music.] Eilil also suggests that horses might not be the only good animals to keep in corrals. Though the horses are good for riding, perhaps bison or cattle would be good as well. Rather than having to hunt far and wide, a small group could be kept nearby to be used as food and maybe milk could be gotten from the as well, since the animals can produce milk for their young. But he does not know if his people will like milk. [Has anyone discovered fermentation yet? Still waiting on that one, since it has to be an accident the first time, I think.] [/QUOTE]
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