Grogg of the North
Adventurer
I have noticed something about my gaming habits over the last few years. I've come to appreciate modules more and more. Perhaps it's because when I first started to play D&D my DMs wrote everything themselves. And that's what I learned to do. And so, I turned my nose up at those pre-written modules. And then I joined a D&D group where we played part of the Shackled City AP and ... I liked it. A lot. I even wound up running it for another group years later and it was a hit. Now that my eldest is starting to play D&D, and free time is at a premium, I find myself using prewritten modules more and more. They're not perfect* but I've found them to be a good starting point. Change a villain here, tie in some backstory there, and we're good to go!
So I'm just wondering who here has had similar experiences as myself. Or have you, kind reader, sworn of anything pre-written for good?
*Module: A large monster lives in this room.
Me: But how does it get out? How does it hunt or eat?
Module: shrug
Me: But that makes no sense! Rewrites
So I'm just wondering who here has had similar experiences as myself. Or have you, kind reader, sworn of anything pre-written for good?
*Module: A large monster lives in this room.
Me: But how does it get out? How does it hunt or eat?
Module: shrug
Me: But that makes no sense! Rewrites