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A Master Classes List For D&D

Master Base Class list: composed by Wolfen Fenrison
This is my master class list in the same vain as my master race list this is compiled from my extensive D&D collection, these are base classes only, maybe one day when I have a whole week to work on it I'll make master PRC list, but the way I see it there are enough base classes now most players shouldn't need to many more options. But alas I'm an obsessive compulsive so most likely it'll happen.
The list is compiled by; Name, key ability scores, hit die, skill points per level, BAB, good saves, weapon proficiency, armor proficiency, alignment restriction, spell/power/meldshaping progression (none, partial, full), role, and finally page number for reference.

Archivist: Int Wis Con, d6, 4 pts., poor, fort will, simple, light/medium, any, fulll, support magic and combat tactics, heroes of horror pg.82

Artificer: Cha Int Dex, d6, 4 pts., average, will, simple, light/medium/shields (no tower), any, partial, magic support and back-up combatant, eberron campaign setting pg.29

Barbarian: Str Con Dex Wis, d12, 4 pts., good, fort, simple/martial, light/medium/shields (no tower), any non-lawful, none, front-line combat specialist and scout, players handbook pg.24

Bard: Cha Dex Int, d6, 6 pts., average, ref will, simple/special list, light/shields (no tower), any non-lawful, partial, group support generalist and leader, players handbook pg.26

Cleric: Wis Cha Int, d8, 2 pts., average, fort will, simple, light/medium/heavy/shields (no tower), must be within one step of chosen deity, full, primary healer and defensive spellcaster, players handbook pg.30

Dread Necromancer: Cha Dex Con, d6, 2 pts., poor, will, simple/1 martial, light, any non-good, full, offensive spell caster and undead specialist, heroes of horror pg.84

Druid: Wis Dex Con, d8, 4 pts., average, fort will, special list, light/medium/shields (no tower, and all non metal), any neutral, full, secondary healer and melee combat support, players handbook pg.33

Favored Soul: Cha Wis Dex Str Con, d8, 2 pts., average, fort ref will, simple/one special, light/medium/shields (no tower), any, full, back-up healer/defensive spellcaster and secondary combatant, complete divine pg.6

Fighter: Str Con Dex, d10, 2 pts., good, fort, simple/martial, light/medium/heavy/shields (tower), any, none, primary melee combatant and ranged support, players handbook pg.37

Healer: Wis Cha Con, d8, 4 pts., poor, fort will, simple, light, any good, full, primary healer and second rank support, miniatures handbook pg.8

Hexblade: Cha Str Dex Con, d10, 2 pts., good, will, simple/martial, light, any non-good, partial, melee combatant and leader, complete warrior pg.5

Incarnate: Con Wis Str, d6, 2 pts., poor, fort will, simple, light/medium/shields (no tower), neutral good/neutral evil/lawful neutral/chaotic neutral, full, melee support and magical support, magic of incarnum pg.20

Marshal: Cha Con Int, d8, 4 pts., average, fort will, simple/martial, light/medium/heavy/shields (no tower), any, none, lead tactician and melee combatant, miniatures handbook pg.11

Monk: Wis Dex Str, d8, 4 pts., average, fort ref will, special list, none, any lawful, none, opportunistic combatant and scout, players handbook pg.39

Mystic: Wis Int Con, d8, 2 pts., average, fort will, simple, light/medium/shield (no tower), any, full, healer and support spellcaster, dragonlance campaign setting pg.47

Ninja: Dex Wis Int Cha, d6, 6 pts., average, ref, simple/special list, none, any, none, leader and scout or flanker, complete adventurer pg.5

Noble: Cha Int Wis, d8, 4 pts., average, ref will, simple/martial, light/shield (no tower), any, none, leader and field support, dragonlance campaign setting pg.50

Paladin: Cha Str Wis, d10, 2 pts., good, fort, simple/martial, light/medium/heavy/shields (no tower), lawful good/chaotic good/lawful evil/chaotic evil, partial, melee combatant and leader, players handbook pg.42 and unearthed arcanna pg.53

Psion: Int Con Dex, d4, 2 pts., poor, will, special list, none, any, full, generalist manifester and group trouble shooter, expanded psionics handbook pg.19

Psychic Warrior: Str Wis Dex Con, d8, 2 pts., average, fort, simple/martial, light/medium/heavy/shields (no tower), partial, offensive manifester and melee combatant, expanded psionics handbook pg.24

Ranger: Dex Str Wis, d8, 6pts., good, fort ref, simple/martial, light/shields (no tower), any, partial, scout and opportunistic/ranged combatant, players handbook pg.46

Rogue: Int Dex Wis, d6, 8 pts., average, ref, simple/special list, light, any, none, scout and opportunistic/ranged combatant, players handbook pg.49

Samurai: Str Dex Con Cha, d10, 2 pts., good, fort, simple/martial, light/medium/heavy, any lawful, none, front-line melee combatant and leader, complete warrior pg.8

Scout: Dex Wis Int, d8, 8 pts., average, ref, simple/special list, light, any, none, scout and ranged combatant, complete adventurer pg.10

Shugenja: Cha Dex Con, d6, 4 pts., poor, will, simple/one special, none, any, full, offensive spellcaster/healer, complete divne pg.10

Sohei: Wis Con Str, d10, 2 pts., average, fort will, simple/martial, light/medium/heavy, any lawful, partial, melee combatant and combat buffer for spellcasters, oriental adventures pg.27

Sorcerer: Cha Dex Con, d4, 2 pts., poor, will, simple, none, any, full, offensive spellcaster and spy/diplomat, players handbook pg.51

Soulborn: Str Con Cha, d10, 2 pts., good, fort, simple/martial, light/medium/heavy/shields (no tower), lawful good/chaotic good/lawful evil/chaotic evil, partial, strong melee combatant and leader, magic of incarnum pg.25

Soulknife: Str Dex Con, d10, 4 pts., average, ref will, simple, light/shields (no tower), any, none, secondary melee combatant and scout, expanded psionics handbook pg.26

Spellthief: Cha Dex Con, d6, 6 pts., average, will, simple, light, any, partial, scout and back up spellcaster, complete adventurer pg.13

Spirit Shaman: Wis Cha Dex Con, d8, 4 pts., average, fort will, special list, light/ light shields, any, full, secondary combatant and generalist spellcaster, complete divne pg.14

Swashbuckler: Int Dex Str Cha , d10, 4 pts., good, fort, simple/martial, light, any, none, leader and oppertunistic melee combatant, complete warrior pg.11

Totemist: Con Str Dex, d8, 4 pts., average, fort ref, simple, light/shields (no tower), any, full, melee support and opportunistic combatant, magic of incarnum pg.29

Warlock: Cha Dex Con, d6, 2 pts., average, will, simple, light, any evil or chaotic, partial, offensive spellcaster and back-up spellcaster, complete arcane pg.5

Warmage: Cha Int Dex Con, d6, 2 pts., poor, will, simple, light/light shields, any, full, heavy offensive spellcaster, complete arcane pg.10

Wilder: Cha Dex Con Str, d6, 4 pts., average, will, simple, light/shields (no tower), any, full, front-line or second-line combatant, expanded psionics handbook pg.29

Wizard: Int Dex Con, d4, 2 pts., poor, will, special list, none, any, full, offensive/support spellcaster, players handbook pg.55

Wu Jen: Int Dex Con, d4, 2 pts., poor, will, simple, none, any non-lawful, full, offensive/support spellcaster, complete arcane pg.13
 
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RisnDevil

First Post
Also missed the Shaman (OA). I know it is similar to the Spirit Shaman, though it is not the same thing and warrants still being its own class.
 


First why would any player want to take an npc class, second all of the OA and dragonlance classes have been updated (shaman=spirit shaman, noble=marshal, mystic=favored soul), the names and abilities may have been changed but the role hasen't, as for the legality I've made these same posts on the WotC boards and the WizOs haven't given me a cease and decist order yet nor have they locked the thread. I am not doing this for any purpose than as a tool for players and DMs to orginize thier options.
 

Wavestone

Explorer
Nice compilation..

according to the PH, paladins only come in the LG flavor. There are variant paladins in different places though, UA for example.

Also, if you have UA, the list of base classes will be long if you add those variant classes.. :)
 


Wavestone

Explorer
Actually, the Incarnate has a poor BAB.. :(

There has been some discussion about it in different threads, as many people think it should have been at least average.
 



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