Introduction
This storyhour retells the events of my ongoing 3.5e Dungeons and Dragons campaign. This is partly as an attempt to keep track of the events, so that I won't forget anything later and also just an artistic endeavour to make an enjoyable storyhour for people to read (and for me to practise my writing).
The game started off a bit on the fly, I was helping the players to make their character for a prospective D&D game I'd run in a week or two's time. Once the characters were done though, no one wanted to wait. We played a massive 12 hour session that night, then since we all had the next night off as well did another 12 hour session. With 24 hours of off the cuff gametime behind us, I'm going to need this record to keep track of everything.
I will be updating this story hour several times a week but not on specific days as it depends on my work roster for that week. We normally will play the game on an approximately fortnightly basis. So if I ever catch up to present in game-time, then there may be a delay before the next update. I'll announce it if I do catch up, in addition to dancing several jigs and throwing a party.
We'll start at the beginning. The same place the story began. This will be told in a narrative form, but is as close to the events of the gaming session as my memory will allow. I'll attach footnotes for any relevant game mechanics and these will be at the bottom of each post.
Part 1 - Pranks Become Serious
Sienna had been within Rochester Village for a few weeks now. She had arrived in time to deliver the first baby of summer and would be in town long enough to attend to the two women who were due soon. Hopefully she'd be there long enough to enjoy the midsummer festival. Although their faiths were different, the small chapel of Yondalla had taken the young priestess of Atroa in and offered her a room while she stayed.
She had spent the morning gathering a small pile of mushrooms for her breakfast, down by the bank of the river with some of the town's children. Her foraging was rather successful until it was interrupted by a burst of energy and the appearance of a man out of thin air. Although startled she quickly recognized Gauwyn, a conjurer who lived within the town.
Gauwyn spoke quickly as he took the last few steps to where she stood, "I'm sorry to startle you, but my apprentice has done something foolish. He needs help or he may die."
"Lead the way" Sienna said. Gauwyn placed a hand upon her shoulder and with a few arcane words reality folded around them.
For a single brief moment Sienna saw endless white light around them, crossed by uncountable numbers of silver threads. Time did not exist in this realm and that moment seemed to take an eternity and simultaneously no time at all. She had never before seen the Astral plane, even in so brief a transit as a teleportation involved.
The vision of the Astral plane vanished. She found herself along with Gauwyn in the mage's stone tower. The mage's apprentice Arelon lay upon an oak table, hastily cleared of arcane supplies and instruments. A few cloths had been laid over his wounds but Gauwyn knew nothing of medicine and despite his efforts blood still coated the table and was pooling beneath the table legs.
Sienna could see that the apprentice was within moments of passing to the next world. She was forced to pull open his shirt, as whatever strange force had struck him had passed harmlessly through the cloth to tear apart the flesh and bone beneath. Muttering "Mother, bless this body" over and over she pushed the wound closed, her hands glowing a bright vibrant green. With the wound closed he was in no further danger of death,1 but he was still weak from blood loss. She lay one hand upon his forehead and the other over his chest, now the real work would begin.
Arelon woke with a gasp. Although for a moment he felt pain it quickly ebbed away as he could feel the pure energy of life flooding back into his body. He looked up into the familiar and reassuring face of Sienna. "Thankyou" he said.
"Yes, thankyou." Gauwyn said, pressing a small heap of golden coins into Sienna's hand despite her protestations that it was unnecessary.
"And you," Gauwyn begun, turning on Arelon, "you need to apologize to the Mephit. He regrets that his reprisal for your prank came so close to killing you, but is still quite wrathful. Remember that he is a noble within the frosted lands that he is from. And do not trouble my studies again, take the day off or something, go outside."
Gauwyn returned to his library and with a loud sigh of mixed relief and aggravation locked the door behind him.
"If you've got the day off, would you like to pick some mushrooms with me down by the river?" Sienna asked.
"That would be great" Arelon said.
"Can I see the Mephit?"
They went together into a small room of the tower that felt like it was still in the very midst of winter. Ice coated every surface of the room and formed a thin sheet within the window like a pane of glass. A small winged man, formed completely of ice stood upon the table within. Tiny horns upon his head and a small tail gave him a devilish aspect, but his manner was far more offended and embarassed than malevolent.
As Arelon entered the room, the Mephit turned and looked out the window, pointedly ignoring him. Sienna came in behind and went over to the Mephit, curtsying to him.
"Your highness" she said politely, "I am Sienna". He returned the bow and introduced himself in kind,
"My lady, I am Sveoshala Dir Ardria. Pleasure to meet you." He said, then compelled by etiquette turned to face Arelon, "Boy".
"Swoosh. I'm sorry I put that thunderstone under your pillow, but it was only in retalliation for you freezing my morningstar..." The Mephit interrupted him in his most haughty tone,
"Already you make excuses. Your apology is meaningless."
Remembering the magic missile volley that had left him bleeding to death on the tower floor, Arelon swallowed his anger long enough to say,
"Okay, I'm sorry."
After Sienna bid the Mephit a farewell he turned back unable to hold it in any longer. In Auran he hissed,
"This isn't over yet."
"Of course it's not." The Mephit said back in Auran, "It never is with you." and turned back towards the window, not watching them leave.
This storyhour retells the events of my ongoing 3.5e Dungeons and Dragons campaign. This is partly as an attempt to keep track of the events, so that I won't forget anything later and also just an artistic endeavour to make an enjoyable storyhour for people to read (and for me to practise my writing).
The game started off a bit on the fly, I was helping the players to make their character for a prospective D&D game I'd run in a week or two's time. Once the characters were done though, no one wanted to wait. We played a massive 12 hour session that night, then since we all had the next night off as well did another 12 hour session. With 24 hours of off the cuff gametime behind us, I'm going to need this record to keep track of everything.
I will be updating this story hour several times a week but not on specific days as it depends on my work roster for that week. We normally will play the game on an approximately fortnightly basis. So if I ever catch up to present in game-time, then there may be a delay before the next update. I'll announce it if I do catch up, in addition to dancing several jigs and throwing a party.
We'll start at the beginning. The same place the story began. This will be told in a narrative form, but is as close to the events of the gaming session as my memory will allow. I'll attach footnotes for any relevant game mechanics and these will be at the bottom of each post.
The Dramatis Personae
Session 1 Introduces:
Arelon (Played by James): A very studious wizard, apprenticed to Gauwyn the town mage of Rochester Village.
Sienna (Played by Andrew): A travelling midwife, healer and priestess of Atroa (the Maiden of Spring).
Santiago (Played by Winston): A duelist for hire, a needed profession in civilized lands but with little to do in the countryside.
Session 2 Introduces:
Bridget (Played by Amanda): A young woman with something of a shady past, volunteering for the rescue party.
Adair (Played by Adam): An elvish hermit and tracker, was volunteered to take his friend's place in the rescue party.
Arelon (Played by James): A very studious wizard, apprenticed to Gauwyn the town mage of Rochester Village.
Sienna (Played by Andrew): A travelling midwife, healer and priestess of Atroa (the Maiden of Spring).
Santiago (Played by Winston): A duelist for hire, a needed profession in civilized lands but with little to do in the countryside.
Session 2 Introduces:
Bridget (Played by Amanda): A young woman with something of a shady past, volunteering for the rescue party.
Adair (Played by Adam): An elvish hermit and tracker, was volunteered to take his friend's place in the rescue party.
Part 1 - Pranks Become Serious
Sienna had been within Rochester Village for a few weeks now. She had arrived in time to deliver the first baby of summer and would be in town long enough to attend to the two women who were due soon. Hopefully she'd be there long enough to enjoy the midsummer festival. Although their faiths were different, the small chapel of Yondalla had taken the young priestess of Atroa in and offered her a room while she stayed.
She had spent the morning gathering a small pile of mushrooms for her breakfast, down by the bank of the river with some of the town's children. Her foraging was rather successful until it was interrupted by a burst of energy and the appearance of a man out of thin air. Although startled she quickly recognized Gauwyn, a conjurer who lived within the town.
Gauwyn spoke quickly as he took the last few steps to where she stood, "I'm sorry to startle you, but my apprentice has done something foolish. He needs help or he may die."
"Lead the way" Sienna said. Gauwyn placed a hand upon her shoulder and with a few arcane words reality folded around them.
For a single brief moment Sienna saw endless white light around them, crossed by uncountable numbers of silver threads. Time did not exist in this realm and that moment seemed to take an eternity and simultaneously no time at all. She had never before seen the Astral plane, even in so brief a transit as a teleportation involved.
The vision of the Astral plane vanished. She found herself along with Gauwyn in the mage's stone tower. The mage's apprentice Arelon lay upon an oak table, hastily cleared of arcane supplies and instruments. A few cloths had been laid over his wounds but Gauwyn knew nothing of medicine and despite his efforts blood still coated the table and was pooling beneath the table legs.
Sienna could see that the apprentice was within moments of passing to the next world. She was forced to pull open his shirt, as whatever strange force had struck him had passed harmlessly through the cloth to tear apart the flesh and bone beneath. Muttering "Mother, bless this body" over and over she pushed the wound closed, her hands glowing a bright vibrant green. With the wound closed he was in no further danger of death,1 but he was still weak from blood loss. She lay one hand upon his forehead and the other over his chest, now the real work would begin.
Arelon woke with a gasp. Although for a moment he felt pain it quickly ebbed away as he could feel the pure energy of life flooding back into his body. He looked up into the familiar and reassuring face of Sienna. "Thankyou" he said.
"Yes, thankyou." Gauwyn said, pressing a small heap of golden coins into Sienna's hand despite her protestations that it was unnecessary.
"And you," Gauwyn begun, turning on Arelon, "you need to apologize to the Mephit. He regrets that his reprisal for your prank came so close to killing you, but is still quite wrathful. Remember that he is a noble within the frosted lands that he is from. And do not trouble my studies again, take the day off or something, go outside."
Gauwyn returned to his library and with a loud sigh of mixed relief and aggravation locked the door behind him.
"If you've got the day off, would you like to pick some mushrooms with me down by the river?" Sienna asked.
"That would be great" Arelon said.
"Can I see the Mephit?"
They went together into a small room of the tower that felt like it was still in the very midst of winter. Ice coated every surface of the room and formed a thin sheet within the window like a pane of glass. A small winged man, formed completely of ice stood upon the table within. Tiny horns upon his head and a small tail gave him a devilish aspect, but his manner was far more offended and embarassed than malevolent.
As Arelon entered the room, the Mephit turned and looked out the window, pointedly ignoring him. Sienna came in behind and went over to the Mephit, curtsying to him.
"Your highness" she said politely, "I am Sienna". He returned the bow and introduced himself in kind,
"My lady, I am Sveoshala Dir Ardria. Pleasure to meet you." He said, then compelled by etiquette turned to face Arelon, "Boy".
"Swoosh. I'm sorry I put that thunderstone under your pillow, but it was only in retalliation for you freezing my morningstar..." The Mephit interrupted him in his most haughty tone,
"Already you make excuses. Your apology is meaningless."
Remembering the magic missile volley that had left him bleeding to death on the tower floor, Arelon swallowed his anger long enough to say,
"Okay, I'm sorry."
After Sienna bid the Mephit a farewell he turned back unable to hold it in any longer. In Auran he hissed,
"This isn't over yet."
"Of course it's not." The Mephit said back in Auran, "It never is with you." and turned back towards the window, not watching them leave.
1. We play with the rule that a person on negative hit points is brought back to 1 hit point if they receive even a single point of magical healing. Sienna used a cure minor wounds to bring his hitpoints from -9 up to 1, then a cure light wounds to heal him completely.
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