At sea
28 Kythorn/Night
Round 1
Roused by the screams, Arjhan rolled out of his bunk, landing in a crouch, tail lashing out behind him. He glanced to his armor nearby, but there was no time to put on the heavy chainmail, or strap on his shield. So instead he clutched his holy symbol and felt his scaly skin tighten, hardening into a bark-like strength. He grabbed up his spear and headed for the five figures emerging from the hole in the ship.
“Stand back!” he urged the others.
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Action:
Move:
Concentration: Barkskin
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[sblock=Ministats]
HP: 27/27
AC: 18 (chainmail, shield) 16 (Barkskin)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half
Spells: +5/DC 13
Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (4/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (1/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)
Turn Undead
Charm Animals and Plants
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