sniffles
First Post
I've noticed in reading various Story Hour threads that most writers choose to use a third-person omniscient viewpoint.  I'm curious how this comes about, aside from making all of the stories resemble fantasy novels.  It appears that most of the authors are GMs.  How do you know all this information about the characters' thoughts and motivations?  And how do you remember so much detail?  Do most of you audio (or video) record your game sessions?  Or do you require your players to keep character journals?
 
I've started posting my character journals for one campaign I'm involved in, but I'm not the GM, and thus my info is only from the viewpoint of my PC. I wouldn't feel comfortable assigning thoughts or feelings to my fellow players' characters, and I don't keep notes of dialog except when someone says something really memorable.
				
			I've started posting my character journals for one campaign I'm involved in, but I'm not the GM, and thus my info is only from the viewpoint of my PC. I wouldn't feel comfortable assigning thoughts or feelings to my fellow players' characters, and I don't keep notes of dialog except when someone says something really memorable.
 
				 
 
		 
 
		 
 
		 
 
		 However, once you start a conversation, it's pretty easy to follow the flow of how it went. The other players in my group are pretty lenient with me and are not going to go apoplectic if I slightly misrepresent their characters. I suppose playing such an "out there" character like Lucifus Cray gives me a little scope in this regard.
 However, once you start a conversation, it's pretty easy to follow the flow of how it went. The other players in my group are pretty lenient with me and are not going to go apoplectic if I slightly misrepresent their characters. I suppose playing such an "out there" character like Lucifus Cray gives me a little scope in this regard.
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		