few if any of my regular party would play for the following reasons:
- gestalt has a tendency to make everyone seem less special
- characters who build highly optimised/min/maxed characters will dominate the roleplayer builds
- you will either have to face higher level monsters, super charged monsters or every fight will be too easy. If you fight high level monsters than you're going to run into fights that you can't win with lower level abilities regardless of powers. If the monsters are supercharged too then why not just play a high level game. And lastly no one has fun if the fights are too easy.
- A few more feats seems like a fun addition, dozens of feats, double levels and stats and what not, well... I just imagine the excitement will wane quickly
Not to mention this game would be really hard to DM. A single visit to the Wizards optimisation boards can break a game with a non supercharge system. I don't want to even imagine what they could do with your rules.
- gestalt has a tendency to make everyone seem less special
- characters who build highly optimised/min/maxed characters will dominate the roleplayer builds
- you will either have to face higher level monsters, super charged monsters or every fight will be too easy. If you fight high level monsters than you're going to run into fights that you can't win with lower level abilities regardless of powers. If the monsters are supercharged too then why not just play a high level game. And lastly no one has fun if the fights are too easy.
- A few more feats seems like a fun addition, dozens of feats, double levels and stats and what not, well... I just imagine the excitement will wane quickly
Not to mention this game would be really hard to DM. A single visit to the Wizards optimisation boards can break a game with a non supercharge system. I don't want to even imagine what they could do with your rules.