Drammattex
First Post
DM_Blake said:This idea breaks down somewhat when you take published adventures into consideration.
Those of us who like to buy modules, like H1, or who like to run adventures from Dungeon magazine (whatever its current incarnation may be), or who even download adventures from various websites.
In those cases, we can't just comfortably play the skill challenges as written - we will have to modify most of them to accomodate our party.
Which defeats the intent, a little, of using pre-made adventures.
Heh. Oh yeah. That's a good point.
They're so little a part of my world, I forget to consider them. But yeah, that would certainly be problematic.