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Abbaye [still working on it but...]
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<blockquote data-quote="GreyOne" data-source="post: 381797" data-attributes="member: 858"><p>Abbaye</p><p></p><p>Ruler: The Seven Symbols</p><p>Type of Government: Oligarchy</p><p>Fealty: The Grey King (nominal).</p><p>Population: 128,000 ? (58,000 + in city proper)</p><p>Languages: Common, Islandspaak, Idek (guttoral dialect of Islandspaak spoken in the slum districts).</p><p>Major Holdings: Ertas (6000), Samwot (4500), Stormpost (3000), First Pike (1100), Last Pike (900). Abbaye also rules over several score villages and countless hamlets throughout the fertile plains about the mouth of the River Abbaili. </p><p>Major Resources: Wine (vineyards of Ertas), liquors, silk, fish, orchard fruit, lace and filigreed pottery</p><p>Military Presence: Abbayan “Longboots” (2,000); city guard consists of 3,000+ watchmen of varied ability and loyalty.</p><p>Temples: The Grey Chapel (Grey King), River’s End (The Pale Lord), Hall of Shells (Mistress of the Sea)</p><p>Noble Houses: There are literally hundreds of noble families of disparate origin, position and power. The most influential include the Dergu (said to be descendents of Kylatti Imperators) and the Konahsad, both of whom hold pre-eminent positions upon the Noble’s Council. Others powers include the Keilkas, the Yarrown and the Hedalaster (a ruthless family who rule the town of Ertas to the west). </p><p></p><p>Common Lore: Lying across the mouth of the great River Abbaili is the decrepit and ancient city of Abbaye. Abbaye has long held a reputation of debauchery and machination. Its families are ancient and constantly vie against one another with carefree abandon. Some say that all plots and schemes begin and end in Abbaye. </p><p></p><p>A vast and crumbling city that spreads out across the fertile delta of its namesake river, Abbaye is known as a centre of merchants, vice and fools. During high summer the famed Festival of Dreams blankets the tenements and villas with music, lanterns, costumes, dance and debauchery. Any vice can be haggled over in its shadowed alleys.</p><p></p><p>The Land: The land about Abbaye is a vast, fertile plain built up over the millennia by the silt-laden course of the River Abbaili. Orchards and farmland surround the city in all directions. Saltmarshes dot the coast north and south of the city proper and numerous sandy islets dot the horizon, making navigatin tricky for those unaccustomed to the waters. </p><p></p><p>Annals of the City:</p><p> Abbaye’s origins hearken back to the years before the coming of the fiends. City legends and evidence point to inhabitants in the surrounding plains as far back as the time of Kyllat. The city of Abbaye’s origins are humble of course. Doubtlessly a fishing village</p><p></p><p>City Wards (each of the Seven Symbols governed a selected ward)</p><p>The Ward of Flame (slums)</p><p>The Ward of Coin</p><p>The Ward of Alabaster</p><p>The Ward of Glass</p><p>The Ward of Waves</p><p>The Ward of Spears</p><p>The Ward of Kisses</p><p></p><p>Notes for Sidran:</p><p></p><p>This is more or less what I came up with (I really haven’t been doing much creating lately). Sorry I didn’t send it earlier, but I had it on an unlabelled disk and then misplaced it.</p><p></p><p>Anyway, I like what you wrote – in some ways they sound similar (though I originally pictured an old, crumbling debauched city kind of like Venice on crack). Whatever you want to do is fine. If there’s something you want me to write just let me know. </p><p></p><p>I was going to play up a lot of rivalry between Abbaye and Red Harbour.</p></blockquote><p></p>
[QUOTE="GreyOne, post: 381797, member: 858"] Abbaye Ruler: The Seven Symbols Type of Government: Oligarchy Fealty: The Grey King (nominal). Population: 128,000 ? (58,000 + in city proper) Languages: Common, Islandspaak, Idek (guttoral dialect of Islandspaak spoken in the slum districts). Major Holdings: Ertas (6000), Samwot (4500), Stormpost (3000), First Pike (1100), Last Pike (900). Abbaye also rules over several score villages and countless hamlets throughout the fertile plains about the mouth of the River Abbaili. Major Resources: Wine (vineyards of Ertas), liquors, silk, fish, orchard fruit, lace and filigreed pottery Military Presence: Abbayan “Longboots” (2,000); city guard consists of 3,000+ watchmen of varied ability and loyalty. Temples: The Grey Chapel (Grey King), River’s End (The Pale Lord), Hall of Shells (Mistress of the Sea) Noble Houses: There are literally hundreds of noble families of disparate origin, position and power. The most influential include the Dergu (said to be descendents of Kylatti Imperators) and the Konahsad, both of whom hold pre-eminent positions upon the Noble’s Council. Others powers include the Keilkas, the Yarrown and the Hedalaster (a ruthless family who rule the town of Ertas to the west). Common Lore: Lying across the mouth of the great River Abbaili is the decrepit and ancient city of Abbaye. Abbaye has long held a reputation of debauchery and machination. Its families are ancient and constantly vie against one another with carefree abandon. Some say that all plots and schemes begin and end in Abbaye. A vast and crumbling city that spreads out across the fertile delta of its namesake river, Abbaye is known as a centre of merchants, vice and fools. During high summer the famed Festival of Dreams blankets the tenements and villas with music, lanterns, costumes, dance and debauchery. Any vice can be haggled over in its shadowed alleys. The Land: The land about Abbaye is a vast, fertile plain built up over the millennia by the silt-laden course of the River Abbaili. Orchards and farmland surround the city in all directions. Saltmarshes dot the coast north and south of the city proper and numerous sandy islets dot the horizon, making navigatin tricky for those unaccustomed to the waters. Annals of the City: Abbaye’s origins hearken back to the years before the coming of the fiends. City legends and evidence point to inhabitants in the surrounding plains as far back as the time of Kyllat. The city of Abbaye’s origins are humble of course. Doubtlessly a fishing village City Wards (each of the Seven Symbols governed a selected ward) The Ward of Flame (slums) The Ward of Coin The Ward of Alabaster The Ward of Glass The Ward of Waves The Ward of Spears The Ward of Kisses Notes for Sidran: This is more or less what I came up with (I really haven’t been doing much creating lately). Sorry I didn’t send it earlier, but I had it on an unlabelled disk and then misplaced it. Anyway, I like what you wrote – in some ways they sound similar (though I originally pictured an old, crumbling debauched city kind of like Venice on crack). Whatever you want to do is fine. If there’s something you want me to write just let me know. I was going to play up a lot of rivalry between Abbaye and Red Harbour. [/QUOTE]
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