Ability Check Criticals

A new article over on EN5ider! Rolling a natural 20 or a natural 1 has never been so much fun! With these ability check critical effects for your 5E game, there are positive and negative tables for physical, social, medicine, knowledge, and arcane style checks. By Jeff Gomez; illustrated by Herman Lau.

A new article over on EN5ider! Rolling a natural 20 or a natural 1 has never been so much fun! With these ability check critical effects for your 5E game, there are positive and negative tables for physical, social, medicine, knowledge, and arcane style checks. By Jeff Gomez; illustrated by Herman Lau.

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Which is entirely your choice within the game that you run. Personally I enjoy critical hits and failures and that's how it's played at my place. No matter how many times you quote the rules.

But do you allow Persuasion crits to turn an enemy into the party's best bud? If you enjoy that kind of thing, that's great for you. But I don't enjoy it. No persuasion roll is going to make the Ancient Red Dragon decide not to incinerate a band of thieves in their den. The dragon my toy with the thieves because of the roll. But unless they have something more to offer than an attempt at seduction, they are getting fried in the end.

But there are tables were a single Persuasion crit turns that evil red dragon into the party's pet dragon. That's the badwrongfun I was referring to. And I don't mean it condescendingly. I mean such play unfun to ME and I would prefer not to play at that table.
 

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