As much as I love point-buy, I'm leaning towards allowing a static array in my games. The array's I've chosen are technically 27 point-buy which I'm happy with, but I don't feel it would be a good idea to allow 27 point-buy.
I'm just curious as to how people would react and what people think of this method. Mainly so that I can try and foresee and avoid any problems in future games should I use the rule.
My two arrays are:
18, 16, 12, 10, 10, 8.
or
16, 16, 14, 12, 10, 10.
One gives a higher main bonus, but less bonuses overall, whilst the other gives a lower main bonus, but more bonuses overall.
So far, I'm really liking how they both interact with the system. It seems to give more options for character creation rather than pigeon-holing certain races based on their ability bonuses. Of course, that somewhat impacts humans, but not so much that I feel it's unfair or imbalanced.
I'm just curious as to how people would react and what people think of this method. Mainly so that I can try and foresee and avoid any problems in future games should I use the rule.
My two arrays are:
18, 16, 12, 10, 10, 8.
or
16, 16, 14, 12, 10, 10.
One gives a higher main bonus, but less bonuses overall, whilst the other gives a lower main bonus, but more bonuses overall.
So far, I'm really liking how they both interact with the system. It seems to give more options for character creation rather than pigeon-holing certain races based on their ability bonuses. Of course, that somewhat impacts humans, but not so much that I feel it's unfair or imbalanced.